JudgeHershey, pretty much everything you have said in this thread is wrong. Your views of Tribes 2 are so ridiculous that I have trouble believing that you aren't just trolling right now. But just in case, let's go over a few:
Because most weapons are ballistic or slow-moving or very inaccurate, and everyone is usually moving at very high speed and more trained than you at using these types of weapons, you're VERY likely to team-damage or team-kill a ton. Pros do so plenty, just because of the way the game is, and because people spawn or just get in the way of splash-damage weapons.
No, pros actually TK very very rarely.
For the pros, and Goon, I'd like to ask why team damage on? Realism?
Balance.
Team damage on in T2 doesn't force anyone to try to be more precise and accurate, it just annoys the ones shooting because they have to hold back on chaos, destruction and damage by using the weapons with less widespread and effective damage, even if the base is being ripped to tiny shreds by 10 juggernauts, and you could easily kill them all, if the 1 or 2 scouts would get out of the way or stop spawning there.
This is one of the more ridiculous things I've ever read. I don't even know where to begin in explaining how misguided every single statement here is. If you really look at Tribes 2 this way, I suggest you go play Halo. It's a little more your style of game.
And for the ones being shot at, well obviously it seriously pisses them off, enough to kick you even if you were only trying to save your base/flag/others, and that one person just accidentally got in the way. They usually yell that "you did it on purpose, don't try lying, ban this mofo!", even if it was your first and only team-kill.
You are making this up. I've never once seen anyone freak out over a random accidental TK.
I find nothing fun with all that team damage on, ...quite opposite... It's almost a wonder of the world that the game hasn't failed completely because all of the senseless hate it's built up just because of team damage. The only reasons I can really think of why, is that they can't afford anything better (hardware and software), and the game is pretty unique.
There used to be multiple servers with no team damage. They all died because no one agrees with you. Your assumption that everyone would have more fun with team damage off, just because you think so, is wrong.
But the idea is, you can compensate for that (bombers, mortar juggs mortaring them, shocklancers, snipers especially since you have to stay relatively still to time a good capper kill with a mortar, killing gens, etc.)
Your idea has been tested over the course of the last 10 years, and has proven to be a bad one.
They still do that even with team damage on, myself included although usually with a tank.
Maybe you should learn how to defend with some sort of skill, rather than just spamming and hoping for the best. People doing this
should be kicked from the server.
Skill? What skill? Raping a base non-stop is a skill? Having your base raped endlessly is a skill? Having a flag capper just float through your base untouched is a skill? Being able to do nothing about all of it is a skill?
Yes, raping is a skill. Stopping the rape is a skill. Stopping the capper is a skill. And... wait a minute, "being able to do nothing about it"? I thought "the base is being ripped to tiny shreds by 10 juggernauts, and you could easily kill them all"? Sounds like someone was lying.
People still fire like crazy, with or without skill.
No, newbs fire like crazy, with or without skill. With team damage on, however, they have some motivation to stop doing that and actually learn how to play the game.
Please do tell, how you have uninterrupted, non-defunct, fun on Goon's. I've only recently started using flag satchels again, but it's risky unless you're the only one guarding the flag as a jugg. And to tell the truth, that ain't that much fun... just desperate sacrifice.
We have fun because we actually know how to play Tribes 2. Maybe you should follow suit and learn how to play.
There should be rules and limitations in a game, but this is far too many limitations, especially for the type of game T2 is.
You are confusing Tribes 2 with Halo again. You should really go play it. I'm sure you'll love it, because it's designed specifically for gamers like you.