TribesNext

Welcome, Guest. Please login or register.
Did you miss your activation email?

  Show Posts
Pages: 1 2 [3] 4 5 ... 15
31  TribesNext.com Forums / Support / Re: UE on startup on: May 16, 2011, 12:03:13 PM
If you are able to start the game, it is unlikely that the problem is a graphics driver problem, though if it is an ATI/AMD card, you should make sure Catalyst AI and Adaptive Anti-Aliasing are disabled in your 3D settings to avoid issues.  Try a reinstall without third-party scripts and make sure whatever security software you have isn't blocking network connections from the game.


For the valid application error, please refer to the FAQ entry here.
32  TribesNext.com Forums / Support / Re: UE on startup on: May 13, 2011, 12:15:42 PM
This is typically a graphics driver error.  You can check the FAQ entry here for a few solutions.
33  TribesNext.com Forums / Support / Re: Single Player/Lan not working? on: May 13, 2011, 11:04:25 AM
The error you're referring to is only received when you launch Tribes2.exe without target parameters.  In order to launch in LAN mode, you should be running "Tribes2.exe -nologin", but it should be noted that the singleplayer training missions are also launchable from online mode.
34  TribesNext.com Forums / Support / Re: Can't create/retrieve account - stuck in limbo on: May 12, 2011, 12:18:52 PM
No, it should be greyed out by default.  The drop down is for switching between multiple accounts stored on your computer so you don't have to type in the username.  The "Retrieve Account" selection adds the extra input field for downloading accounts from the server.
35  TribesNext.com Forums / Support / Re: Can't create/retrieve account - stuck in limbo on: May 12, 2011, 12:10:10 PM
If it tells you the account has been taken, then yes, it most likely did get registered when you first attempted - unless you suspect someone would register your name.

The account is registered and stored on the server.  If you can figure out the account details you can download the keypair and login using it, otherwise you might as well create a new account with a different name.  "Champion Hyena" (with a space) doesn't look to be in use, if you want to try that.
36  TribesNext.com Forums / Support / Re: Help setting up my account on: May 12, 2011, 11:58:13 AM
If you check the FAQ, we have an entry on this problem: "The server detected a problem in your request and could not create an account."

Generally this means your patch version is out of date - you may have downloaded it from a third party website (not recommended by the way) or found it in our archives.  You can remedy this by reinstalling the latest patch from our downloads section.
After that, just go through the process again.


AVG typically will only give you problems on the first step of account creation (retrieving the account server address and checking for availability).  Since you made it past there, it's pretty safe to say you should be fine.  If it does give you problems when you get to the server list, reinstalling without the link scanner will fix it.  That or plain uninstalling it.
37  TribesNext.com Forums / Support / Re: Server joining problem :\ on: November 06, 2009, 11:59:43 AM
This error will occur constantly if the mission the game is attempting to load does not exist.

When using the $Host::Map variable to specify a default mission, the game requires the file name of the mission (sans extension), not the display name.  For example, to set Flatland Big as the default map, you would use the following:
Code:
$Host::Map = "FlatlandBig";
38  TribesNext.com Forums / Mods and Customization / Re: tribes 2 skinning problem on: October 31, 2009, 08:33:40 PM
VL2 files are simply archives that the game reads upon launching. If all you want to do is use a skin in-game, just plop it right into the folder.
For player skins, you'll just want to put it in "base/textures/skins/", making sure that the naming format is correct (eg. MySkin.lmale.png), and the game will detect it automatically.
39  TribesNext.com Forums / Support / Re: Failure To Launch after Driver Update on: October 31, 2009, 08:28:56 PM
If there is a more recent driver available, you can try installing that.  Otherwise you will have to look back at slightly older versions, or revert to the driver you were using previously.
40  TribesNext.com Forums / Mods and Customization / Re: Way to change voice pitch during gameplay? on: October 30, 2009, 01:27:42 PM
It can be changed during gameplay if you are the server host, simply by modifying the %client.voicePitch variable.  As has already been said though, you can't do it on the client...  But you could change the pitch on your own end by modifying the message handlers to disregard the pitch sent by the server if you really wanted to sound funny to yourself.
41  TribesNext.com Forums / Support / Re: btf_turretplatform.dif on: October 30, 2009, 01:22:27 PM
http://xfer1.the-construct.net/tribes2/maps/DynamixFinalPack.vl2

Of note though, there is an identical interior included in the classic map pack which has been renamed to "btf_turretplatform_c.dif"
If it's the only clientside object in the map, the host could change it to that in the mission file.
42  TribesNext.com Forums / Support / Re: T2 Windows 7 Installation. on: October 28, 2009, 06:41:02 PM
Strange though, I got it from the filefront download.  I've used that one at least 3 other times.

The corruption most likely occurred during transfer.  If you're able to download via the torrent, or just use the torrent to check the file state after downloading, it would check the file integrity for you and replace any broken chunks.
43  TribesNext.com Forums / Support / Re: Hosting T2 Server/Game on: October 23, 2009, 06:13:23 PM
I talked with Krash in-game and hes stumped for the most part as well.

From what I recall, I told you exactly what the problem was with your server - you had been running in LAN mode - that it would return a status response every three minutes, and if you told me what it said I could tell you if anything was wrong.  If you are receiving a "Heartbeat confirmed." response, the server is on the master list, and is connectable by outside players.
You will need to either push the insert key on your keyboard and input your LAN address, or type "querylanservers($host::port);" into your client console to favourite and join it from within the network.


Also, you really won't need "-online" in a dedicated shortcut.  It won't hurt it in any way, but it already assumes online by default.
44  TribesNext.com Forums / Support / Re: Tribes 2 Windows XP Patch on: October 22, 2009, 08:09:03 PM
Startup UEs are for the most part invariably caused by either: A. third-party modifications of the game, or B. driver incompatibilities.

If you refer to this FAQ entry, it should provide a few solutions to guide you.  Depending on the manufacturer and model of the video card, you may need to experiment with compatible driver builds - if your card is more than a few years old, try to find a version closer to that timeframe.

45  TribesNext.com Forums / Support / Re: Can Someone Dedicate Time To Me? on: October 21, 2009, 09:29:55 PM
If you can describe the issue in more detail here, please do so, and we help sort it out where others can refer back to if they encounter the same problem. 
If you require more personalized help with a topic covered in the FAQ, feel free to drop into our chat channel ( #tribes on irc.arloria.net ) and there will usually be someone who can help you through it.
Pages: 1 2 [3] 4 5 ... 15
irc.tribalwar.com / #TribesNext Powered by SMF 1.1.19 | SMF © 2005, Simple Machines