TribesNext

Welcome, Guest. Please login or register.
Did you miss your activation email?

  Show Posts
Pages: [1] 2 3 ... 9
1  TribesNext.com Forums / Support / Re: Video/game settings and you. on: August 14, 2011, 10:52:40 AM
Also, if you run the frameskippa script you will show higher fps than refresh rate, even though your vsynch is enabled.
It seems like that's it. Thanks for your input.
2  TribesNext.com Forums / Support / Re: Video/game settings and you. on: August 06, 2011, 05:59:50 AM
Still doesn't work, and changing bit depth didn't impact on fps that much, i rather don't see significant difference.
3  TribesNext.com Forums / Support / Re: Video/game settings and you. on: July 31, 2011, 11:58:28 AM
I've enable Vsync in ATI-Tray-Tools and in game too. I'm also runing RefreshLock (ver 2.21). My card driver is Omega 2.6.83.

from 'clientprefs.cs':
Code:
$pref::Video::allowD3D = "1";
$pref::Video::allowOpenGL = "1";
$pref::Video::appliedPref = "1";
$pref::Video::clipHigh = "0";
$pref::Video::defaultsRenderer = "RADEON 9600 XT x86/SSE2";
$pref::Video::defaultsVendor = "ATI Technologies Inc.";
$pref::Video::deleteContext = "1";
$pref::Video::disableVerticalSync = "0";
$pref::Video::displayDevice = "OpenGL";
$pref::Video::fullScreen = "1";
$pref::Video::only16 = "1";
$pref::Video::preferOpenGL = "1";
$pref::Video::profiledRenderer = "RADEON 9600 XT x86/SSE2";
$pref::Video::profiledVendor = "ATI Technologies Inc.";
$pref::Video::resolution = "1152 864 16";
$pref::Video::safeModeOn = "0";
$pref::visibleDistanceMod = "1";
4  TribesNext.com Forums / Support / Re: Video/game settings and you. on: July 26, 2011, 08:46:28 AM
I can't enable VSync, I've tried do so in game, ati tray tools, etc. Still can't enable it. Could you help me?
5  TribesNext.com Forums / General Discussion / Re: Hello European T2 Players! on: July 21, 2011, 04:36:42 PM
There are some euros around, sadly less active than a couple months ago they were, but sill playing and can be catch up often.
6  TribesNext.com Forums / General Discussion / Re: A Thread for Newbie Players to praise Variant mod on: July 18, 2011, 11:19:22 PM
- "A Thread for Newbie Players"
- many newbies posting
7  TribesNext.com Forums / General Discussion / Re: Development hasn't died out on: July 16, 2011, 06:28:47 AM
Will anticheat block mine-on-death cheat?
8  TribesNext.com Forums / General Discussion / Re: Someone, without reason, voted to kick me on: May 18, 2011, 11:58:03 PM
Firstly go here:
http://goonhaven.org/forums/viewforum.php?f=7

Secondly, your ban lasts 5 or 15 mins, if it was just votekick.

btw i rather doubt that it was "no reason", many players do something wrong, don't read chat, disrupt own team, etc. and think it is ok.
9  TribesNext.com Forums / General Discussion / Re: Self evaluation poll. Are you a noob? Or a pro? on: May 17, 2011, 09:28:02 AM
It is not problem about being honest. Way to be objective is not just to be honest.
10  TribesNext.com Forums / General Discussion / Re: how can i on: May 01, 2011, 02:47:20 PM
start with:
1. TWL maps
2. Classic
3. Nice config (MA notification, and stuff - like GH has), constant ping (i not mean just low)
11  TribesNext.com Forums / General Discussion / Re: Self evaluation poll. Are you a noob? Or a pro? on: April 29, 2011, 09:16:39 AM
Self evaluation is a shit.
12  TribesNext.com Forums / General Discussion / Re: help with aiming? on: April 17, 2011, 02:01:47 PM
Ok first we begin with the groundshot, aim at their feet or torso while they are on the floor. Next we discuss the MA, that is the mid air. If they are jetting above you aim for the head. If they are jetting below you aim for the feet of your foe. If they are jetting diagnolly, lead your aim to where they are about to go. Download interpolate and learn to chaingun. Practise on T2 bots.
no, no, no

Don't use interpolate script if you haven't need for that, it would just make movement more shaky and not comfortable to aim. And try to practice on players instead on bots - it's totally different.
13  TribesNext.com Forums / General Discussion / Re: help with aiming? on: April 14, 2011, 06:41:34 AM
and chase targets, to gain as much as possible equal velocity vector
14  TribesNext.com Forums / General Discussion / Re: help with aiming? on: April 14, 2011, 12:16:11 AM
aiming from the air was something i've never thought to do.
I'd say it's the main part of aiming. Just try to by higher than enemy, especially outdoors.
15  TribesNext.com Forums / General Discussion / Re: help with aiming? on: April 12, 2011, 02:51:51 PM
Practice first. The only "trick" would be interpolate script, but since you haven't large ping, its not necessary at beggining - it would annoy you rather than help right now.

As you wrote, you try to stop and aim, wich is usually wrong. It's better to get in air and then shoot at enemy on ground. It's much easier to hit in the right place from air, than from ground. Try to avoid non-sure shoots, like trying to hit anything with disc/plasma in air. Ground shoots are more effective, besides snipe, shocklance, chaingun (non splash, fast projectile weapons). Force enemy to be on ground when projectile hits or be in air when enemy is on ground, and then you're suppose to have decent kill ratio.

Always remember that projectiles inherits your velocity at specific rate, eg. chaingun bullets inherit 100% of your velocity, grenade launcher 85%, disc 50%, plasma 20% (values form Classic mod) etc. You need to practice and find out how it affects your aim.
Pages: [1] 2 3 ... 9
irc.tribalwar.com / #TribesNext Powered by SMF 1.1.19 | SMF © 2005, Simple Machines