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TribesNext >  TribesNext.com Forums >  Tribes 2 >  Mods and Customization >  New installation package « previous next »
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Author Topic: New installation package
Sythe
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30: November 02, 2009, 10:00:59 AM »
Hi,
I want to create a new .msi based installer for everyone to use to install tribes with, but I need some help.

First off, I've managed to make a version which includes the tribes next patch and works.(most of the time)

Second, I want to update the card profiles so that it automatically recognizes modern video cards and cranks the settings up accordingly. I need help with this.

Third, some of the machines I use my current installer on, will only get past the intro and then an error message saying the arial font must always be available pops up. I have no idea why it does that.

Also, I've added bot support to a bunch of the CTF missions and upped the max # bots to 60 with no problems.
My installer is currently 511MB and in my opinion, is more stable and reliable than the original that is being distributed. I'd just like to make it better with some more perks and reliability.
I can't help you there. But I do estimate the installing computer will need at least 512 MB RAM and 5 GB Free space (trust me)

Sythe created the Reaper's Scythe!
-A3-
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31: December 03, 2009, 04:04:59 AM »
There is a reason t2 installs with max players/bots (and after you've played t2 for a couple of months I think you'll appreciate why no one, bar nubs, wants bot missions)

I think putting an in all one installer system together has obvious merit.  I understand why the tribesnext guys can't (legally) have anything to do with that, however if you can't link to it from here and you're gonna distribute it through a warez site then what would stop you from actually making something useful.

Also you may want to package the tribes first aid package (an installation file checker) or something like it.

If you're feeling especially talented, try getting defense turret working with tribes next too Cheesy
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32: December 13, 2009, 08:32:03 PM »
Actually, no I'm not feeling talented. I haven't really done any work on it since my last post.
And yeah, I do realize that many people hate bots, but adding more bots is something that will make noobs happy while not taking away from the fun that others have, as they can simply turn them off. That is part of the purpose behind this - noobs.

I'm going to have more time to work on it now that my first semester at college is over. I just got my Network+ certification, and I'm really psyched about it.

I just might integrate a simple file check into ACD. (and rename it to Fix Tribes)
Defense turret? I look into it. (but don't hold your breath)

Also, I beleive Thyth said not to link to any installer that contains Tribes next or any reference to it. My installer does not do that.

Edit: Tribes first aid will not work for our purposes, an appears to me to no longer be a useful utility.
« Last Edit: December 15, 2009, 10:28:17 PM by COMMANDER COOK »
soccerman48
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33: December 21, 2009, 01:43:41 PM »
As he stated above due to legal obligations, and possibility or tainted or non original and clean files, you aren't aloud to distribute through this site, however you can still use for personal use.

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34: December 22, 2009, 06:43:25 PM »
Tainted files?  Angry This distrustful stuff is getting on my nerves.
As I SAID BEFORE, I will just have to prove it is safe.

When I get ready to distribute it, I will distribute it via a torrent. I don't beleive there is anything illegal about my installer.
In fact, I think that for a while, there were some torrent files for some modified installers on this site. Once again, my installer contains no mention of tribes next, nor the patch itself.

Either way, I haven't published anything yet so just chill.
HybridSin
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35: December 22, 2009, 09:24:08 PM »
Bot virus ?
Sythe
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36: January 24, 2010, 08:08:54 AM »
Thyth is pretty adamant on giving out the Tribes 2 installer only in its original format as it appeared on FilePlanet.  You will not be distributing your own version of the installer through this site.
File Planet file is already corrupt...

Sythe created the Reaper's Scythe!
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37: January 24, 2010, 10:07:46 PM »
Corrupt? It wasn't the last time I checked. But it does run slow as christmas in Win7 x64.
I really haven't done anything in months.
Maybe I'll start checking to make sure everything works ok then I'll share it with a few select people to see what they think.

Oh almost forgot. ACD is a mess and needs a whole new rewrite. I'll recode it in VBScript.
Sythe
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38: February 09, 2010, 07:13:55 PM »
Corrupt? It wasn't the last time I checked. But it does run slow as christmas in Win7 x64.
I really haven't done anything in months.
Maybe I'll start checking to make sure everything works ok then I'll share it with a few select people to see what they think.

Oh almost forgot. ACD is a mess and needs a whole new rewrite. I'll recode it in VBScript.
Well your wrong, I downloaded, installed from that and it was an Invalid Win32 app.
Which never happened when I downloaded from the pure The-Consturct on the transfer location. I suggest also removing your mods before making the MSI file. But nothing offensive, I'd just stay away from fileplanet's Installer. Use the one on: http://xfer1.the-construct.net/tribes2/tribes2gsi.exe . We all know this one dosen't have backdoors...
but you cannot link this back in YOUR installer, again, do to legal actions Dynamix MAY have on it.
« Last Edit: February 10, 2010, 06:15:36 AM by Sythe »

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Sythe
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39: February 09, 2010, 07:16:16 PM »
Take that back, I might get Visual Studio 2008 Professional Edition running and make an .msi file with the patch removed, and the mods removed.

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Sythe
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40: February 10, 2010, 06:08:44 AM »
A new Idea would be put some CLIENT SIDE maps in there, but you may need to verify with the map creators before doing so. I think you should let Thyth approve of this before moving on. And ask some people arround if you can include their mods into the installer. Also suggested: Go ahead and put Flatland into it before you ask Thyth, if it is a no, don't do it, if it is a yes, you will have to ask the author of Flatland if He'll let you, assuming he still plays. Otherwise, the guy probably wouldn't care.

Sythe created the Reaper's Scythe!
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41: July 16, 2011, 08:11:00 PM »
In response to your PM, No, I never uploaded it. I messed with the map files so much and ended up mixing maps from different packs together. I also wasn't happy with where I got with the bot support so I gave up.

I think if this is to actually happen, then serveral of us will need to collaborate.
I have some ideas:

The maps should be modularized so individual map packs can be chosen at installation time.

Robertom2002's maps with bot support look like they would be nice to have included. There should be the usual map packs with basic AI support, and then there should be the enhanced ones with AI vehicle support as an add-on option at installation.

All original READMEs and credits should be included. Tribes NEXT should neither be included nor mentioned.

In order to do this:
1: Someone (or people) needs to come up with map files neatly organized into packs to suit the above mentioned function. Maybe Robertom2002 would like to help.
2: Maybe there should be a project site. I wouldn't mind setting up an FTP, but it will be slow.(256k down, 1.5Mb up)
3: Come up with a way to add native .vl2 support in Windows. The installer should automatically do this (I will create and post a .reg file shortly).
4: Figure out what program to make the installer with. Suggestions, please.
5: Make the installer.

I am a little wary of the legality of this. It isn't GPL, but we aren't modifying the game engine or anything like that, just the stuff that is user editable and ok to share anyways (maps, AI). It's pretty much just a re-packaging, not really what I would call reverse-engineering or hacking, but that doesn't mean whoever owns the IP now wouldn't get ticked. Perhaps we should seek permission, (which is unlikely, especially now that they are making a new Tribes).
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42: July 16, 2011, 08:32:42 PM »
Here is a .reg file that will quickly add .vl2 support to Windows. It will need to have the extension changed from .txt to .reg first, though.

It seems to require a reboot before Windows realizes what to do.
Attached files
* vl2.txt (0.98 KB - downloaded 45 times.)
robertom2002
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43: July 16, 2011, 09:45:21 PM »
Well, right now I am working on some maps and after I'm done with them I'll upload the updated t2up.
It kinda haves everything you need, I've added more map packs, more mods, tutorials, skins (and the 1gb skinpack of course) and even the tribes 2 installer, and more stuff.

I want to download every map and other things like textures, sounds etc.  I can find right now, so it may take a while, but after I'm done that pack should pretty much have everything a tribes 2 player needs.

It's 5gb right now uncompressed and it will get bigger, so you can look for files that you need right there.
But I didn't modify the tribes 2 installer in any way, and you shouldn't do that either since Thyth won't allow any links that include a modified tribes2gsi.

You could make a zip and add the installer and your patch.

So after you install tribes 2 you could patch it with all the things you want.

Good luck anyway.

Blakhart
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44: July 17, 2011, 04:53:13 AM »
Hi
Would it be a lot of trouble to be able to package the code wanted as opposed to that wich is unwanted? Such as what if I want to dl everythying but the skins?
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