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TribesNext >  TribesNext.com Forums >  General Discussion >  Sharing experience guide « previous next »
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Author Topic: Sharing experience guide
Purest
Seņor Nugget
Posts: 210

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15: March 22, 2011, 06:27:48 PM »
It's comical how wrong you are.

Which is exactly why the number of Goon/Rebel/EWO players will always dwarf TWL.

Exactly how it should be, and always will. Give it up, kid.
lonesome killer
Seņor Nugget

Posts: 246

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16: March 22, 2011, 08:05:40 PM »
Oh shit.  An argument always starts falling apart when someone resorts to calling people "kid."  It's like you have no better argument than to call people names.
DC
Nugget
Posts: 16

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17: March 23, 2011, 11:56:50 AM »
Oh shit.  An argument always starts falling apart when someone resorts to calling people "kid."  It's like you have no better argument than to call people names.

Kids these days. Smiley
Kryand
Assault
Posts: 702

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18: March 23, 2011, 07:15:20 PM »
Which is exactly why the number of Goon/Rebel/EWO players will always dwarf TWL.

Exactly how it should be, and always will. Give it up, kid.
Roll Eyes Oh man, wrong again. When the game was in its prime, there were more competitive players than non-competitive players. The competitive player base is smaller now because the game is ten years old. Competitive players have mostly moved on to games that are actually, y'know, competitive.

But then, that's beside the point too, as usual. The point was your ridiculous opinion that someone who starts playing a 10-year-old game would rather experiment on his own than accept advice from people who have been playing for 10 years. In reality, if you actually ask potential new players what they think, most of them don't want to start because they think vets won't give them advice. You learn these things when you actually do research rather than sit there on a forum making up theories.

Blakhart
Juggernaught
Posts: 1419

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19: March 24, 2011, 05:43:48 AM »
At issue are those who simply want to play the game for the sake of the game, as opposed to those who play games for the sake of competition. Once those who play games for the competition move on to the new games where the rest of the competition players have gone, those who play the game for the sake of the game remain. This is just and natural. Play how you wanna.
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