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TribesNext >  TribesNext.com Forums >  Tribes 2 >  Mods and Customization >  Csebadonn Version 1 « previous next »
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Author Topic: Csebadonn Version 1
DOL
Guest
January 22, 2009, 02:03:19 PM »
Csebadonn Version 1 Is Complete - It is currently only a CTF map, I plan on making it a Siege map at some point, Features:

-Near Identical Bases Located On Opposite Sides Of Map
-Capturable Base (Csebadonn) Located Inbetween (Slight Advantage for one team, about 100 meters closer to it)
-Csebadonn > Veh Station(Allows For Only Havoc Transport and Bomber), Sensor, Defence FFs, Inv Stations, Spawning Area (Weight, Team Spawning 25 + 25, Csebadonn 50)
-Team Flag Protected By Team Only FFs, Team FFs Powered By Team Gens
-Team Gens Protected By Solid FFs
-SFFs Powered By Global Generator In Csebadonn
- Mission Description:
--[CTF]Flag protected by Team ForceFields With Team Separate Generators. These are protected by solid ForceFields Powered By Global Generator In Csebadonn. You must expose the enemy Generators to win, but yours will be at risk as well.
--[Siege] N\A.
Attached files
* Csebadonn.vl2 (246.5 KB - downloaded 31 times.)
« Last Edit: January 22, 2009, 02:34:39 PM by DarknessOfLight »
na85
Nugget³

Posts: 98

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1: January 22, 2009, 02:29:49 PM »
Submit it to tribes2maps.com tribaloutpost.com

DOL
Guest
2: January 22, 2009, 02:30:44 PM »
Meh...
Maybe I want to submit it here too Tongue, never hurts, plus there are different people that could see it here...
« Last Edit: January 22, 2009, 02:35:22 PM by DarknessOfLight »
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