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Author Topic: Expert snipers chime in - I need sniping advice
coulrophobia
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March 16, 2009, 05:50:00 AM »
On average I have 75-100 ping. Straight ahead and up and down shots are a joke to make.

Where and how do I lead to land shots on the player that is flying to the right side (the awkward angle to hit ) and where and how do I lead to land shots on the player that is flying to the left in that awkward angle? I spent hours yesterday attempting to hit these shots with no success. It might be my mouse and pad (garbage)... but I want to make sure.

I guess what I am looking for is this:

1. any expert sniping demos to watch?
2. besides zoom control, what other scripts or mods should i download to assist in sniping that I dont know about?
3. advice on making those awkward side angle shots?
4. how do you set your sensitivity?
5. any other advice?

expert snipers please chime in. I think I am close to hitting those side angle shots but im missing the connection.
Eolk
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1: March 16, 2009, 06:09:12 AM »
Sniping, in my opinion, just takes experience and some luck. Some days, I can hit anything and other days, I can shoot worth crap.

I tried all those fancy sniping scripts, and they just made it harder for me. I don't know about you.

When I'm making awkward angled shots, I just lead, shoot, and hope I hit. Adjusting your zoom for the appropriate distance helps, too.

To set your sensitivity, just go to settings, controls, and mouse configuration.
coulrophobia
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2: March 16, 2009, 07:13:42 AM »
Sniping, in my opinion, just takes experience and some luck. Some days, I can hit anything and other days, I can shoot worth crap.

I tried all those fancy sniping scripts, and they just made it harder for me. I don't know about you.

When I'm making awkward angled shots, I just lead, shoot, and hope I hit. Adjusting your zoom for the appropriate distance helps, too.

To set your sensitivity, just go to settings, controls, and mouse configuration.

i dont have very many sniping hours logged which I am going to fix by sniping more. I was wondering more of the specifics of when the target is flying right - how far do I lead, do I put the xhair above them, straight out in front etc ?

sensitivity - i was wondering what sensitivity and I guess now mouse that you guys use to snipe with.
Shizuka
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3: March 16, 2009, 07:40:32 AM »
I tried this one sniper script that reversed the trigger, so it would fire when you lifted the button instead of pressed. Turns out that my reflex reaction when realizing "oh there's my shot" would move the mouse off my shot when I lifted the finger, so dropped that one. I don't use any other scripts for sniping, just texture replacements.

For leading, I don't think the sniper shot is hitscan, but it's obviously not anywhere near as slow as chaingun fodder or the discs. For all intents and purposes, it's near-instantaneous, so when leading you'll have to take into account where they are (leading just barely enough that your reticle keeps up); your ping time probably won't bring much into it, but might break leading if the target is really really out there.

I don't snipe often, even though my normal loadout is the scout sniper (I do it for the engy and the option to snipe). Typically I'm only sniping on Broadside/Blastside these days, taking pot shots from one front entrance to another.
« Last Edit: March 16, 2009, 09:36:40 AM by Shizuka »

The above is Shizuka Kamishima.
Why not?
coulrophobia
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4: March 16, 2009, 07:46:13 AM »
I tried this one sniper script that reversed the trigger, so it would fire when you lifted the button instead of pressed. Turns out that my reflex reaction when realizing "oh there's my shot" would move the mouse off my shot when I lifted the finger, so dropped that one. I don't use any other scripts for sniping, just texture replacements.

For leading, I don't think the sniper shot is hitscan, but it's obviously not anywhere near as slow as chaingun fodder or the discs. For all intents and purposes, it's near-instantaneous, so when leading you'll have to take into account where they are (leading just barely enough that your reticle keeps up); your ping time probably won't bring much into it, but might break leading if the target is really really out there.

I don't snipe often, even though my normal loadout is the scout sniper (I do it for the engy and the option to snipe). Typically I'm only sniping on Broadside/Blastside these days, taking pot shots from one front entrance to another.

nice reply.

for those that dont know : In first-person shooter games, a hitscan weapon is one that, when fired, instantly hits whatever the weapon is pointing at. This is in contrast to projectile weapons, which fire projectiles that take time to travel.

I was under the impression that laser rifle was hitscan. knowing that it is in fact NOT hitscan is a step in the right direction.

can you go into detail more about replacing textures for sniping? what you replaced it with, what it does, how it helps etc?

also, I would like some of the expert snipers out there to reply as well (you know who you are)

does anyone here use the reverse sniper script where you release mouse to fire?
thaen
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5: March 16, 2009, 08:13:04 AM »
i'm pretty sure the rifle is hitscan. what you're seeing is trigger lag.

to the o.p., i use a low sens mouse setting normally and in-game i have .09 setting. basically with 100 ping you want to aim a full player width or length ahead to hit when they are going sideways from you and when they are going up aim just above their head and when they are coming down aim just below their feet. try it out and let us know how it goes.
coulrophobia
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6: March 16, 2009, 08:16:26 AM »
i'm pretty sure the rifle is hitscan. what you're seeing is trigger lag.

to the o.p., i use a low sens mouse setting normally and in-game i have .09 setting. basically with 100 ping you want to aim a full player width or length ahead to hit when they are going sideways from you and when they are going up aim just above their head and when they are coming down aim just below their feet. try it out and let us know how it goes.

ok i thought it was hitscan too. can anyone else confirm? 

I am purchasing an actual gaming mouse today or tomorrow also so this should be good...

Thanks for those tips. Any scripts or mods besides zoom control I should know about while sniping?
thaen
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7: March 16, 2009, 08:18:39 AM »
get uberzoom script. it hides the rifle while zoomed in. switch off most of the other settings but keep that on its really nice
Shizuka
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8: March 16, 2009, 09:06:39 AM »
Oh yes, the uberzoom script is very nice. I think that one also binds mouse wheel to change the zoom level while zoomed in, which I find very useful for keeping an eye on the surroundings of my target.

Thyth posted the code for the sniper rifle's range (1000m base, it won't look further without modding), he should know if it's hitscan or not.
« Last Edit: March 16, 2009, 09:35:51 AM by Shizuka »

The above is Shizuka Kamishima.
Why not?
Abstract
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9: March 16, 2009, 09:31:55 AM »
It is a "hitscan" weapon.  The laser rifle uses a ray-casting algorithm to determine if an object intersects the ray before it terminates at 1000 meters.  It performs these calculations immediately(almost Smiley ) disregarding time.

I am: DisChord81/KillMachine/Atlas/Abstract, in that order.
coulrophobia
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10: March 16, 2009, 09:32:56 AM »
thanks
DarkBasilisk
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11: March 16, 2009, 10:54:16 AM »
Practice. I can give advice at some point for tactics, but the actual hitting stuff part as Eolk said is experience and luck.

Since it is an instant-hit weapon, ping matters a lot, but only in the sense that your ping is consistent on a day to day basis, or you can adjust fast. Ping/Personal reflex is how much you lead the target, it's "ok, I know by the time the order to fire registers, he'll be there"

While you're practicing, you may want to preference targets that are actually moving instead of pot-shotting heavies and stationary targets, but I think that's pretty obvious Smiley

Also: I use no scripts and no changes to sensitivity from the defaults Smiley

And while I'm not going to start a pissing war by saying it's an uber-expert video, after one of the TWL matches way back when, I did a good enough job (higher score then the HO's) that people asked to see my demo. It's still up on TWL if you want to look at that: http://www.teamwarfare.com/demos/viewDemo.asp?DemoID=18829 Urgh, just checking now it appears to jam pretty fast into the recording, I was able to figure out on the internets that there is a way to fix that, but I couldn't find what. Well. Either way it's out there in some form.


Side angle shots are done by either a ton of practice or pure luck. It's best to just position yourself so you don't have as many of those.

EDIT: A post in support forums says to patch T2 with this and then the demos will run better http://www.teamwarfare.com/files/dl/Tribes2/T2DemoPatch.zip

« Last Edit: March 16, 2009, 10:56:20 AM by DarkBasilisk »
Thyth
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12: March 16, 2009, 11:10:23 AM »
It's hitscan, but the network protocol, player position smoothing, and extrapolation make sniping with a target moving laterally to your forward vector extraordinarily unreliable in this game.

Even with perfect aim, there is a component of luck.

Sarcastic, narcissistic, genius, resurrecting the game with brilliant strokes of wizardry.
coulrophobia
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13: March 16, 2009, 11:18:01 AM »
Practice. I can give advice at some point for tactics, but the actual hitting stuff part as Eolk said is experience and luck.

Since it is an instant-hit weapon, ping matters a lot, but only in the sense that your ping is consistent on a day to day basis, or you can adjust fast. Ping/Personal reflex is how much you lead the target, it's "ok, I know by the time the order to fire registers, he'll be there"

While you're practicing, you may want to preference targets that are actually moving instead of pot-shotting heavies and stationary targets, but I think that's pretty obvious Smiley

Also: I use no scripts and no changes to sensitivity from the defaults Smiley

And while I'm not going to start a pissing war by saying it's an uber-expert video, after one of the TWL matches way back when, I did a good enough job (higher score then the HO's) that people asked to see my demo. It's still up on TWL if you want to look at that: http://www.teamwarfare.com/demos/viewDemo.asp?DemoID=18829 Urgh, just checking now it appears to jam pretty fast into the recording, I was able to figure out on the internets that there is a way to fix that, but I couldn't find what. Well. Either way it's out there in some form.


Side angle shots are done by either a ton of practice or pure luck. It's best to just position yourself so you don't have as many of those.

EDIT: A post in support forums says to patch T2 with this and then the demos will run better http://www.teamwarfare.com/files/dl/Tribes2/T2DemoPatch.zip



Thanks for the advice. I would like to talk to you on irc later about more advanced tactics if you wouldnt mind since im adjusting from an offensive to defensive mind set after years of offensive conditioning Smiley .. whats your irc name i can find you as? I will talk to you / watch demos after work.

what gaming mouse do you use?
DarkBasilisk
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14: March 16, 2009, 11:35:08 AM »
I'm not on IRC much although I could show up. I'm more easily found through talking on goon haven (i actually read the chats during games). Maybe i'll get on IRC sometimes. I'm DarkBasilisk in most T2 related things.

Btw guys i haven't seen this demo in a while: I *think* the second match is the better one, I'll find out soon.

I use some kind of microsoft laser mouse. Optical ones did kinda get annoying after a while.

Also: random blurb: the Beach Blitz is not to observe for tactics, looking back I bungled so many things on that match. Although you can have fun watching Tarzul, the master shrike rammer Tongue Let's hope I was right about the second demo being the winner, I'll find out soon Smiley
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