First off, I'd love to thank those in charge for the TribesNext project. From the moment I had heard about it, I immediately fell in love and spread the word to all my gaming friends.

I do have one problem that I cannot seem to remedy on my own. I've been trying to run a server online to play with my friends and some bots. The server goes up fine, everybody can connect, and the server is stable. The only problem I have is trying to load a mod.
I've been trying to use Meltdown 2 (from
Here) or Meltdown 2 Classic (from
here) [not at the same time, of course]
Currently my Tribes2 launch looks like:
C:\Dynamix\Tribes2\GameData\Tribes2.exe -online -mod Meltdown2
(and when attempting to run Meltdown 2 Classic, I edit the mod argument to read -mod MD2Classic)
Both mods are located in their respective folders in the GameData directory, and I only attempt to load one at a time (and if that fails, I would try the other).
The game launches fine, server loads fine, but the server still runs "vanilla" so to speak. I've been browsing through these forums, but I haven't been able to find much information except what I am already doing. I feel I may be overlooking something simple, and any help is greatly appreciated.
Edit: Thought I would add when trying either, that the F12 "Mod Menu" comes up with a blank drop-down box. Also, more specifically, the supposed F8 menu for Meltdown 2 (mentioned
here) seems to be non-existant even after trying their suggested command: commandToServer('ModHudInitialize', true);
Edit #2: Just noticed I should've plopped this in the server support sub-forum, so mods - move this thread if needed. My apologies for this.