Blakhart
- person Blakhart
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The Sweet Sweet Jebster Of Love is busy editing his way to fame and glory (and a fabulous career editing ai into maps that never had them in a dead game) as he goes thru the GH map pack. Oh the trials and tribulations he has endured for T2 sake! I am now looking for the SCP map pack, if such a thing exists, anyone have a…
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The Sweet Sweet Jebster Of Love is busy editing his way to fame and glory (and a fabulous career editing ai into maps that never had them in a dead game) as he goes thru the GH map pack. Oh the trials and tribulations he has endured for T2 sake! I am now looking for the SCP map pack, if such a thing exists, anyone have a…
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Thanks to your efforts we will. Today, went thru the maps and set the visible distance to 700 and fog to 650, as the ai "see" out to 700m, and players have disclosed to me that opening up the fog has seemingly made a given map into a new map for them, lol. As the work continues on adding ai to the Goon Haven map pack, the…
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A Word on PSU Longevity; The Corsair psu described in the above quoted post has finally let its smoke out, having served up T2 matches for, oh, 11 years, not too shabby. I replaced it today with a non modular one of the exact brand and wattage. Rather than a Corsair CX750M it's a CX750, and not brand new but used, picked…
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Our first production model will be loosely based on this one, you know, to avoid copyright infringement. Ex Machina - Tearing Up the Dance Floor Extended - YouTube
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There seems to be some question as to what we're doing at Blair Lag as far as the bots we are developing. We are striving for bots like these; wich will proly end up like this; https://www.youtube.com/watch?v=4uE96qUlJ_4
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Most excellent! These maps shouldn't be lost to time, they should be played now, and in the future. Thanks once again to The Sami!
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Some server testing has revealed a way to reduce the freeze in the server when flag events take place, such events generally elicit a 7 to 10 percent cpu use spike over the usual 2 percent, most noted on flag drops. Setting bios to disable HT, the freeze is all but absent. This slightly reduces overall efficiency for…
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Played Massive yesterday and for whatever reason two of them gathered on the center structure veranda facing my base and looked like they were talking, I jetted up to the top and walked over to the edge where they could see me and waved hi to them. They turned and shot me without saying hi back, humourless barstewards.
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Remember Jebby, there's no stupid questions, just stupid people.
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Apparently I was wrong in that dxai bots wouldn't respond to me due to them facing away from me, in the dxai mod they ignore human commands to a degree, such as saying hi, lol. With the dxai command funcs edited, the bots now respond as expected, but otherwise carry the desired excellent dxai dna traits. I reduced their…
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Was just perusing this page regarding the original Tribes ai; The original ai were very limited in autonomy and versatility apparently. Seems Tribes ai has come a long way. Also Meta Drax, if you still have the maps you didn't add to your map pack as they had issues with bot pathing or etc, I'd still like to see them.
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Roboto I tried to get to your bot forum and it seems the forum's gone, are you going to get it going again? Also i encourage you to release whatever you have so it can live on under our tender loving care lol.
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I see. I suppose if one wants to not further "crashes after a crash" to just leave it alone and read the error message that arises after the server has a fit.
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Might this be the cause? //Disable UE box on crash //Used if a clean crash is desired memPatch("7dc7fc","90");
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Also off the topic, Plasmatic coded his T1 Annihilation server to be able to use bases as flyable vehicles. Imagine flying the Raindance base over to the enemy camp.
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In T1 if you had been naughty on certain servers the badmins could force you to wear a "pickle hat", said pickle hat being a cactus spawned forever atop your helmet. Full sized, moving as you did. Pickle Hat :D
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So does this echo enabled or disabled only after the first boot and match of the server or? Cuz that's what it does in my instance, once booted the server echos enabled, thereafter on map changes it is silent so dunno if it's working or no.
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A fabulous new fail! This was during a siege bout it seems. fault offset 0x002ff34b exception 0xc0000005
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https://www.youtube.com/watch?v=WrzrtMxLgpc
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Lol sorry not raytracing but raycasting; https://www.youtube.com/watch?v=n28UT7ESdg0
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After finding a link to some very interesting Tribes 2 related projects I noted this one; Of interest to me was the use of raytracing to allow the ai to only see what is within a defined virtual cone of vision, the ability to virtually "hear" nearby explosions regardless if they are within the cone of vision and to move…
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Speaking of scripts and whatnot, found some interesting torque/T2 projects; https://github.com/Ragora?page=1&tab=repositories
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Just found this gem from years past and wonder if anyone has the dl's for scripts or maps available, sadly no file found when you click on dl button; https://tribaloutpost.com/
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You mean for this? https://tribesnext.com/#servers
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One of my fave things is to get heavy and climb a hill off to the side, then wave the missile launcher around in the fog near the enemy flag or invos and wait to see who gets locked. It's not as much fun as with people players but the bots who survive a missile hit do try to hunt you down. :D
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Yep messages have been borked for some time now. The crash in question happened as I was obsing The Sami, don't recall the map, just mayhem was abounding all around said Sami and pop there goes the ue. I copied the ue from the game popup and posted it here. I assumed it was sound related for whatever reason, it may have…
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Here's one for you; 0624c0a
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Just tried maxing out aa settings on a whim before replacing the 970 with the Quadro and with 8x ssaa dialed in it runs fine. I figured ssaa x8 lol no way, it's gonna puke with single digit fps, the card doesn't even notice it. Apparently the newer cards can do dx8 games, if you cause enough work for all those cuda cores.…