Turkeh · nil
- person Turkeh
- perm_contact_calendar Member since
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Comments
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Have you read the FAQs?
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Yes, the setModPaths("MyMod;MyOtherMod") will check the MyMod folder first, fall back to MyOtherMod if the resource isn't found, and finally base if it isn't found in the MyOtherMod folder.
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save the PNG files into your GameData/base/textures/skins folder (if it doesn't exist, create it) and you should be able to use the skins in-game.
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package SUPER_NIFTY{ function toggleInventoryHud(%v) { if (!%v) return; if (SOME_CONDITION_MET) showMyNiftyHud(); else parent::toggleInventoryHud(%v); }};if (!isActivePackage(SUPER_NIFTY)) activatePackage(SUPER_NIFTY);
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What Operating System (OS) are you using? Do you have the latest drivers for your graphics card? Would be helpful if you gave us the error number in the UE dialog box..
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Moved to Support. You need to create an account in-game to play, the account here is simply for the forums. Could not connect to the Authentication Server FAQ entry...
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Of course it can be scripted, there are several mods that implement team-friendly mines (Meltdown2 comes to mind, unless keen changed it)... It boils down to the decisions of the mod creator, server hosts, etc...
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You are limited to one account per IP per week, with a maximum of 5 accounts per IP. So, you've either maxed out the accounts, or made one within the last week.
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Wouldn't it be easier to just toggle between 1st and 3rd person to see what armor you have?
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I was making a point, that being that keen doesn't bash everything not made by him. I don't see any bashing in his TSW thread, just him stating an opinion I was simply asking a question in regards to your previous statement about your intentions to never visit these forums again.
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They aren't "animated" though, Tribes2 uses a special scheme to create the various looks of GUI elements. GUI Button: Dropdown: Copy the files (GameData/base/textures.vl2/textures/gui), perform basic alterations to them, and you can create your own customized GUI theme.
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TribesNext isn't made by Keen, and he isn't trying to kill it, nor is he bashing it. :P Same with Classic and a couple other mods.. The name change of his topic was intended as more of a joke, not anything to get worked up over... And, didn't you say you were never coming back to this forum?
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Your parents don't count.
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You can use md5 summer or JSummer to generate SHA-1 or MD5 checksums of the file(s) in question.
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Tribes2 does not support the # directive. However, the crew that wrote support.vl2 added a preprocessor of sorts that does read through the scripts and handle certain commented # directives, as an interface with certain aspects of support.vl2 and other scripts. Snippet from HalDeployer:// #autoload// #name = HalDeployer//…
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Sounds like you're attempting to run Tribes2 without the TribesNext patch...
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Unzip your mod folder to the Tribes2\GameData folder End result is Tribes2\GameData\ModName Launch by adding a -mod modname parameter to your launch shortcut, or the shortcuts/launcher provided by the mod
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This thread had validity?
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[me=Turkeh]whistles, innocently[/me] ::)
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http://www.tribesnext.com/forum/index.php?topic=464.0
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You can use parent in normal code, but only in object functions... This codefunction Foo::Bar(%this){ echo("Foo::Bar");}function Block::Bar(%this){ parent::bar(%this); echo("Block::Bar");}$temp = new ScriptObject(){ class = "Block"; superclass = "Foo";};$temp.bar(); would result in the following echoed to the…
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I believe it dumps that information to prefs/ClientPrefs.cs, otherwise in-game should work...
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Join the #tribes channel in chat, or post the question on the forums...
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Please explain, in pain-staking detail if possible...
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He means the download page
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It will be released When It's Done (tm). Read the Development Roadmap for more detail!
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He's Thyth/Electricutioner.
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I know 1.1.11 worked (yes, I know it's a major downgrade)... You'd have to ask some of the other users what they managed to get it working on for more version info.
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The TribesNext patch is known to have issues with Wine, RC3 will hopefully address these issues. I believe RC1e is the only option for Wine/Crossover, unless Wine has since done something funky...