keen
The Keen Machine
- person keen
- perm_contact_calendar Member since
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Comments
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0.8.4b Changelog * $Host::TSWGroundDamageFactor - removed * $Host::TSWGroundKills - true to enable instant killing while touching the ground and escape pack, false to disable (default off) * Allowed pilot auto-teleporting to all vehicles * Blaster Shotgun energy cost increased significantly * Hawk duo fighter weapon switch…
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And for those who may want to play a game like that, this will be a new option. Problem solved.
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I'm on a mission to stomp war200whatever for the last time.
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This is a T1 voicebind quote.
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Of course not, It's TDM right? ....right?
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To the rescue!
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The servers are as down as I am currently, and I'm about to go have fun with my girlfriend.
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Do you have a shrike like the Estrogen one, but in white/flame colors? I remember seeing that one, and I'd personally like it, but if you don't have it that's ok.
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Sounds like a site idea.
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I haven't been able to get his scripting working for me personally, but this doesn't alter any AI-critical functions so I'd imagine so.
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D. The Super Devil Here's the super devil. Now as you can see, there are some significant differences. The super devil is at least six inches taller, uh, he has a flying motorcycle, and a jar of marmalade that we believe forces you to commit adultery.
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Stupid lawn.
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Wow, lol... what men we have when a lady shows up and all you say is a/s/l :P Hi there, welcome to TribesNext. Feel free to slay people with your spinfusor anytime.
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This release looks like something that might actually... well.. work. We'll see.
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Superior.
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Alright, alright. I'll come clean. I stole the cookie from the cookie jar.
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Only forum rules apply, which would effectively rule out NWS material. In such case, I leave you with this:
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This fact is not as important in a primarily air-based vehicle mod. Plus, who's to say that normal maps with scaled-up tile sizes like your GTW maps won't be cool either? I think having large server-side maps will work just fine.
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Community Patch? I haven't noticed my bots any smarter, infact if anything they're quite the opposite O.o...
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I might just have to. Also Lagg-Alot's bots don't seem to like to work when removed from their map scripting (I UE'd several times trying to implement them). And this is, as I said, for a mod; specifically, TSW. The bots would allow for target practice on small servers, supplement team battles in larger servers, and…
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It's no mismatch. Except that the chicks are technically ducks. Seriously though, this is all meant to be good fun. The rules are pretty clear about not doing this sort of thing :o
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That was my fault I'll admit, I had an emergency come up and had to leave for a number of hours (great timing) and when I got back it was over, however this Saturday I will be there.
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This Saturday, come on out and fly with us as we battle in the skies. We need you! Come and try out a new and fun vehicle mod, you won't regret it!
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Two things: 1: Is there some kind of mod or standalone version with these bots? I'd be interested in bots that fly vehicles and/or smarter bots all around for one of my projects. 2: Do they just fly shrikes? Or do they go for any vehicle, as I'd be curious to know if they would work in a mod environment.
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Can mods (modifications) request maps for the contest, or conversely can maps for mods be made for the contest?
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It's ok, there will be other pickups. Thread updated with changed times and new videos, check them out, we'll be expecting you to show!
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This is the mod run by Goons Vehicles TSW! Want to know more about this mod? http://wiki.radiantage.com/index.php?title=Tactical_Sky_Wars has up-to-date information about every vehicle!
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http://wiki.radiantage.com/index.php?title=Meltdown_2_Manual Has been updated with vital information for players new and old. Don't know what something does? Wondering why those bases are invincible? Read here!