TribesNext

TribesNext.com Forums => General Discussion => Topic started by: Turkeh on June 03, 2009, 05:39:51 PM



Title: New In-Game IRC Client
Post by: Turkeh on June 03, 2009, 05:39:51 PM
As some of you may know, I've been working on a new in-game chat client, and have decided to make it available for open testing to iron out any remaining bugs.

  • Download the client file
  • Drop the .vl2 file in your base folder
  • Enjoy


Title: Re: New In-Game IRC Client
Post by: Stix-N-Stonz on June 06, 2009, 11:58:56 AM
been waitin on this. thx.


Title: Re: New In-Game IRC Client
Post by: Dayuppy on June 06, 2009, 07:29:53 PM
I'll test it right now.


Title: Re: New In-Game IRC Client
Post by: Dayuppy on June 06, 2009, 07:36:18 PM
Well I can talk and the server responds with it's own message so I think it works. Adios Amigos!

                 Dayuppy


Title: Re: New In-Game IRC Client
Post by: Scaled_One on June 21, 2009, 09:47:26 PM
Works for me from what I've seen.


Title: Re: New In-Game IRC Client
Post by: ICE_ULTIMATE on August 02, 2009, 04:10:00 AM
Works THX! :P


Title: Re: New In-Game IRC Client
Post by: rb10 on September 19, 2009, 03:44:53 PM
GREAT ;D and if you did it ::) will work fine. I know these things take a lot of time and I thank you much. :) If I may ask you a question, are you working on the Browser functions, mainly the ability to create Tribes? ::)
Thanks


Title: Re: New In-Game IRC Client
Post by: Skeleton_Warrior on November 13, 2009, 12:41:25 PM
great job and thanks guys for the support.... Tribes2 lives again!!!!!  8)


Title: Re: New In-Game IRC Client
Post by: Imakid on February 16, 2010, 05:56:58 AM
how do u download the client i just saved it and put it in the base folder


Title: Re: New In-Game IRC Client
Post by: Eolk on February 21, 2010, 05:26:17 AM
Congratulations, you just downloaded it. You can use it by going in-game and going to the "Chat" tab.


Title: Re: New In-Game IRC Client
Post by: Blakhart on June 30, 2010, 07:59:13 AM
gip!

thats not a vl2!


Title: Re: New In-Game IRC Client
Post by: Ravin on October 28, 2010, 06:01:28 PM
Awesome


Title: Re: New In-Game IRC Client
Post by: SinceT2 on December 04, 2010, 01:01:44 AM
Cool submission! Thanks for taking the time!


Title: Re: New In-Game IRC Client
Post by: WarChilde on October 24, 2011, 03:19:57 PM
ha!  Thanks to Thyth he referred me from irc.  Thanks to Turkeh for the work.


Title: Re: New In-Game IRC Client
Post by: SlyUX on March 25, 2012, 12:28:38 PM
Is it still active?


Title: Re: New In-Game IRC Client
Post by: amy123 on March 26, 2012, 10:12:45 PM
good job


Title: Re: New In-Game IRC Client
Post by: Dark Eagle on February 03, 2013, 11:07:38 AM
Yes, it still works. Thanks Turkeh!! Long Live Tribes 2!


Title: Re: New In-Game IRC Client
Post by: MrTrip on December 04, 2013, 03:40:46 PM
lol Helpful little fellas aren't they...

I'm banned from the IRC network, I got some message that I couldn't read fast enough and got banned. Said something about being in the wrong place and that server had nothing to do with Tribes 2, arloriaNET ?

I could host an IRC server for Tribes 2 I suppose if one is required, where we don't get banned lol


Title: Re: New In-Game IRC Client
Post by: Turkeh on December 05, 2013, 04:48:39 PM
We have actually moved to the Tribalwar IRC server (irc.tribalwar.com/#tribesnext)
I'm just too lazy to update the client with the new server details.


Title: Re: New In-Game IRC Client
Post by: travishot23 on January 08, 2014, 06:11:49 AM
Is dis a tribes 2 ue fix??
 


Title: Re: New In-Game IRC Client
Post by: rJay on January 09, 2014, 10:32:48 PM
HAHA no. It's Internet Relay Chat. IRC. Look it up. :)

-rJay


Title: Re: New In-Game IRC Client
Post by: mysunshine on May 20, 2014, 11:52:12 PM
I try it too, it works fine . I like it .


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on May 25, 2014, 04:15:40 PM
I looked at the chat.gui and changed it there to irc.tribalwar.com with same port 6667 and then recompiled the .vl2 and I get cannot connect no response message...

Though, if I cancel the connect to the current configured irc in game and it opens the GUI to change it, it does work when changed manually there.

Is there another instance of the irc server that needs to be changed, and/or another modification.

 8)



Title: Re: New In-Game IRC Client
Post by: F9 on May 25, 2014, 05:02:01 PM
i don't even use the irc ingame i use hexchat


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on May 26, 2014, 02:25:06 PM
i don't even use the irc ingame i use hexchat

right on, I just wanted to update the script for everyone, as I do not use it either, though thought some others may find it of use, at some point..


Title: Re: New In-Game IRC Client
Post by: Turkeh on June 15, 2014, 06:00:58 PM
The only code change required would be in scripts\ChatGui.cs
Code:
$IRC::Server = "irc.tribalwar.com";

Recompile the .cs to a .cs.dso from within T2
Code:
compile("scripts/ChatGui.cs");

Package the updated .cs and .dso in the .vl2 file

To ensure the new value is picked up you would need to remove the existing entry in your prefs/ClientPrefs.cs
Code:
$pref::IRC::Server = "";

You could also add code to automatically overwrite the old server value on initial install of the updated version.


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on June 15, 2014, 06:47:00 PM
The only code change required would be in scripts\ChatGui.cs
Code:
$IRC::Server = "irc.tribalwar.com";

Recompile the .cs to a .cs.dso from within T2
Code:
compile("scripts/ChatGui.cs");

Package the updated .cs and .dso in the .vl2 file

To ensure the new value is picked up you would need to remove the existing entry in your prefs/ClientPrefs.cs
Code:
$pref::IRC::Server = "";

You could also add code to automatically overwrite the old server value on initial install of the updated version.

thanks, that is what I did, I thought and thought would be simple as pie, though for some reason did not work...will try again and see if can get it, as I was thinking it was irc.tribalwar.com  as  I wondering about how that authentication  login worked on the previous irc server, as they are quick to boot now


Title: Re: New In-Game IRC Client
Post by: Thyth on February 11, 2017, 04:29:18 PM
TribalWar shut down their IRC server yesterday (without giving anyone a heads up).

I've created a new #tribesnext channel on QuakeNet (irc.quakenet.org) to replace the one on TribalWar.

irc://irc.quakenet.org/tribesnext (http://irc://irc.quakenet.org/tribesnext)


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on February 12, 2017, 11:46:45 AM
roger that


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on September 20, 2017, 09:47:59 AM
What irc can we use now, as in the "shape of things to come thread" there seems to be an issue with that server or maybe is client side bug in the hack, though not seeing a tribesnext channel.


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on September 20, 2017, 10:33:52 AM
TribalWar shut down their IRC server yesterday (without giving anyone a heads up).

I've created a new #tribesnext channel on QuakeNet (irc.quakenet.org) to replace the one on TribalWar.

irc://irc.quakenet.org/tribesnext (http://irc://irc.quakenet.org/tribesnext)

ok, irc channel is online, though in game using the vl2 getting ue, so going to revert back to the github version and modify and see if it works



Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on September 20, 2017, 11:33:42 AM
okay, using: 

irc.quakenet.org:6667

and modifying the auto join channels,

think got it working now, going to restart one more time, to make sure lastgasp and tribesnext loads... as it queries all quakenet irc and they show up in the list....and was able to join just now and say hi to thyth and Krash ...without UE, as was telling myself, this is the last time, going to try and connect, and bingo baby, as think got 10 UE's in a row trying various irc format addresses


I am using the version from github, though if anyone would like to update this or if Turk, wants to chime in and do, either way...will post the file here if anyone wants, pm me


Title: Re: New In-Game IRC Client
Post by: ({STAR})earthinhabitant on October 01, 2017, 01:56:32 PM



everything seems to be working with one exception.

Auto join channels are not auto joining and I modified the irc fix.cs to this and still no go:

Code:
     switch$ ( $IRCClient::channelNames[%i] ) {
               case "#TribesNext" or "#lastgasp":    %temp = 1;
               default: %temp = 0;
            }

Also wondering about adding a discord  into browser and embedding into chat window in game, where player can chat in discord easily, without having to leave game, like justIRC, i think did.

Anyone interesting discord in game overlay option and/or in browser having a tab for discord, as this may not really be so needed, in browser, though could see it being nice to have in game...anyone have discord in game?


Thanks