3rd person view reticle

Hey.
A friend of mine tried to play T2 with us - but as with every shooter: He got motion sick. I know, sounds ridiculous, but that's how it is. The odd thing is, when he's playing 3rd person he's got no problem at all.

I wonder if there's a script that shows some kind of reticle/crosshair while in 3rd person view. While in freelook this doesn't make sense, maybe a fixed camera perspective with a modification of the laser painter could work? Any ideas?
He'll probably quit T2 before he really started when theres no way for him to fight during 3rd person view.

fab

Comments

  • i know of no script for 3p ret, but the head is exatly where the ret would be

    i wonder if enabling or disabling vsynch would help in the diziness issue?
  • I have a custom set of 3rd POV rets for all vehicles. Only way I run in vehicles is 3rd POV.
    Originally was using VeCters bomber hud, but he stopped developing.

    I have most of the custom weapons and effects skins and many of the old scripts as well. Can't play on satellite however. Holding the flaming blue spinfuser on my sig.
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