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TribesNext >  TribesNext.com Forums >  Tribes 2 >  Mods and Customization >  Mousemod « previous next »
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Author Topic: Mousemod
ListerD
Nugget

Posts: 35

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30: February 05, 2009, 07:53:30 AM »
I kind of remember the name...

There's a few of us going to hookup tonight if you want to join in.

I'll be on around 8:00PM Central.
ListerD
Nugget

Posts: 35

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31: February 05, 2009, 12:59:55 PM »
If you play on CPA (or did) and you're on Facebook and are interested I can create a CPA/MouseMod group...

Erokwitus
Nugget
Posts: 1

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32: February 11, 2009, 10:39:27 AM »
Hi na85, moutheater.  Long time no see.  Glad to see combat PA is back up.  I will have to give aggie and Jester a call and see if they want to start playing again.
ListerD
Nugget

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33: February 11, 2009, 10:42:07 AM »
I will have to give aggie and Jester a call and see if they want to start playing again.

HAH! That'll be the day... I think those two probably died while playing WoW.  Roll Eyes
ListerD
Nugget

Posts: 35

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34: February 13, 2009, 03:38:32 PM »
I played a game with Aggie Wednesday night.  Grin

OK, so back to the shields... I'm looking to raise the energy drain from Mouses level of 1 to around 3 or 4 and add the heat signature.

"heatSignature = 0.0;" is listed in several packs put I'm not sure where/which sub to add it to for the shields. It's frequently placed in a damage block but there isn't one for the shields.

Anyone have a full programming guide for T2?
LukeKillwalker
Nugget
Posts: 1

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35: December 19, 2016, 03:30:39 PM »
Well we got the server backup My dad has the server up i am Mouses son check so combat pa 3.0 is now up join have fun
rJay
Scout

Posts: 396

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36: December 22, 2016, 06:00:39 PM »
Well we got the server backup My dad has the server up i am Mouses son check so combat pa 3.0 is now up join have fun
Oh, nice! Thanks mate.

Romans 1:16
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