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TribesNext >  TribesNext.com Forums >  Tribes 2 >  Mods and Customization >  Shrike speed in Classic « previous next »
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Author Topic: Shrike speed in Classic
robertom2002
Seņor Nugget

Posts: 182

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December 26, 2016, 03:14:11 AM »
I wonder what code deals with limiting the velocity of the player to the velocity of the shrike when you disembark in classic, because the speed of the player after he jumps out of the vehicle in my Classic version seems to be too fast compared to some servers like say Snap Crackle Pub or Goon Haven.

Anyone have any idea? I looked a bit but haven't found it yet, figured I'd ask here before I waste more time.

Edit:
Never mind, I found it in player.cs in the function Armor::doDismount.
« Last Edit: February 11, 2017, 05:50:09 PM by robertom2002 »

rJay
Scout

Posts: 395

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1: February 27, 2017, 12:34:17 PM »
I wonder what code deals with limiting the velocity of the player to the velocity of the shrike when you disembark in classic, because the speed of the player after he jumps out of the vehicle in my Classic version seems to be too fast compared to some servers like say Snap Crackle Pub or Goon Haven.

Anyone have any idea? I looked a bit but haven't found it yet, figured I'd ask here before I waste more time.

Edit:
Never mind, I found it in player.cs in the function Armor::doDismount.
Correct. I believe both servers scaled it back some.

Romans 1:16
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