Krash · Neptune Sleeps

  • Krash
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  • You should only timeout from a server if it closes or your connection... times out. Check to make sure there's nothing on your network causing an inordinate amount of traffic, and that your connection isn't resetting mid-game.
    in Time out? Comment by Krash February 2009
  • Prefs can be reset if the server unexpectedly closes when exporting, when a syntax error is encountered in the file, or for a variety of other reasons. It's usually best to keep a backup just in case.
  • I gather there may be trouble writing the client prefs under wine, so you might want to try modifying them manually or see if the working directory is correct. Also open your console (~) after making a selection to see if it reports any errors. A default derm selection pref might look something like this:$pref::Player0 =…
  • You will need to add the executable to your firewall's exceptions as discussed earlier (tribes2.exe.local and tribes2.exe.bak are not used by the game). Sseeing as you couldn't be running the game if tribes2.exe didn't exist, you must be missing it somewhere. Right click the shortcut you use to start the game and click…
  • I'm sure we could consider it for RC2... Do you know specifically what was changed or will we have to open it up and have a look? :p
  • The setting you're looking for is "environment mapping" under textures, but disabling this will remove reflections on all objects, water, etc. If you don't care about shiny things though, that should sort it out.
  • Oh, just a note as it hasn't been mentioned yet: if your mod or customization site needs hosting, we can provide you something on hosted.tribesnext.com If you're interested, just contact Krash on IRC, email [email protected] with "hosting" in the subject line, or drop me a private message here.
  • I can't imagine why that would cause everything else to be redrawn, but you can just redefine SensorHud::update somewhere that loads later (something like scripts/autoexec/zsfds.cs would suffice if you don't care). Just putting in a line like this should stop it fine:function SensorHud::update(%this) {} Or you could go…
  • Me, I'm usually just sporting a construction tool. :p I am a pretty good at long-shot mortars though, and am pretty fond of immolating people with plasma rifles.
  • I run on a 4870 myself (though not an X2, and on XP), which runs the game flawlessly. The only time its had any issue with the game was with adaptive AA enabled, and even then it was just a few artifacts in the GUI. Other than what's already been mentioned though, I can't think of anything at the moment that might cause…
  • Did you turn off $Host::CRCtextures in the serverprefs as mentioned previously?
  • Well, there's no saying for certain when it could be added in, but once the groundwork is laid it should go along quick enough. While we won't be adding maps to the core patch download, we wouldn't be opposed to featuring files such as map-packs on the downloads page. We had planned to have more extensive web features up…
  • Yes, as Eolk mentioned, the CRCTextures option is your most likely culprit and most common cause of disconnections of this sort... I suppose the next down would be adding new datablocks while the game is in progress. :p The AI errors shouldn't be a problem.
  • Yeah, for once it really was unavailable... We will probably have a status check on the site pretty soon to ensure there're no mix-ups like this in the future. Sorry for the inconvenience. :)
  • The errors you get aren't that they don't exist, but that they are in use. Open up your task manager (Ctrl-Shift-Esc) and click "Processes", then find and end all instances of "rubyintersect.dll", and you shouldn't have any trouble re-installing or updating the patch if need be. However, the server listing does not have…
  • We played this a bit when T2o was still up, so I should still have the installer saved... here: http://www.tribesnext.com/krash/SMASH.exe I'm not sure if it's the final version, of course.
  • Peter, you need to install the patch after installing the game. There is no update search if you've installed it correctly. rb10, the server is not down. Your problem is unrelated to this one... if you are able to retrieve the server list, it is mostlikely unrelated to the patch and you may want to try restarting the…
  • Find the directory you installed to (usually C:\Dynamix\Tribes2), right-click it, and click delete.
  • Whoops! Good catch. :p If you're looking to stop fake votes you could do something similar to that Blak, but I wouldn't replace the entire function unless you know exactly what you're doing.
  • Yeah... skiing was really implemented as a part of the game this time around.
  • Just one. Do not end the ruby intersect task. You won't be able to generate a key without it. :)
  • This can happen if the IPv4 acquisition fails, or is set to an address other than the one reported to the list. Try setting $Host::BindAddress or $IPv4::InetAddress to "72.76.21.8" and see if it works.
  • Check this FAQ entry: http://www.tribesnext.com/forum/index.php?topic=469.0
  • You may also want to check if $Host::CRCtextures is on or off, especially if you're running custom textures yourself, as this will cause disconnects as described if the textures don't match up.
  • Unless you're playing construction. :p
  • Tribes 2 recordings are basically maps of every network action that happens in the game, so can't be played in anything else. As to the UE, you may want to try clearing out any client scripts you're running, remove all DSO files, and try again.
  • I don't know if they have it set up to set automatically from server variables in that version, but you can add this to one of your files to set it up manually:telnetsetparameters(port, "passfull", "passread");