Scholtz

  • Scholtz
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  • Is there any progress about this subject to have serverside beacon for mine? And is it possible to change the beacon color at all? On Classic it is not wise that INV gets marker beacon because players who do not know how to play, runs to other people mines when they are marked with beacons. And players who do not think…
  • Thanks! What is the "schedule (100, 0,..." part? Does it tell the range or timing of explode when comes to proximity? Need to check out that do I get that code work...
  • When you want that people shoot (to) target(s), you place there a beacon on target mode. If you want them to find/avoid targets, you place it as marker mode. The target mode gives everyone rights to shoot to that direction. It is same as someone is pointing targeting laser or bomber marks targets with it own special…
  • Thanks, I will check those out. Seems nicely done.
  • Thanks, I have tried to grep all scripts where is word "z0dd" added and lots of changes were done. :-D
  • Well, I am not dictating no one... I just said that it _should_ be possible. I were not here 9 months ago, I have not even played T2 since 2007. So sorry if I did not read the TribesNext project until few months ago. Well, then I can say that maybe I was playing on right servers since release (first day) to 2007, when I…
  • That happened for cheaters who did continued using cheats on other servers and enough server admins notified it to master server upkeepers. The CD-key got removed from master server and you needed to buy a new game. It was exactly same thing what Valve started doing later with Steam accounts. If you cheated, your CD-key…
  • Well, that should be possible like on the original T2 master server. Well, that was for a) Information for all T2 players (thats why here) b) question was about the account banning too, so the correct place was this. c) I suggested people to turn to goon heaven IRC channel to ask admins to kick/ban right away. Well, here…
  • Thats why I said that enemy is easy to notice from used armor. Do not stare just the red triangles but armors as well. The missing triangle ain't anykind 100% sure, because if your teammate has sensor jammer pack ON, it hides own team members on that area as well, so only way to be 100% sure who is enemy and who ain't, is…
  • I made few tests for weight about the normal and special packs. All normal packs has same weight on all armors (energypack, repairpack, sensorjammer, motion sensor, pulsesensor etc). But special packs what Assault and Juggernaut armors can wield, has more weight. Tests are simple. Get a pack and jet up and meter the max…
  • Classic is unbalanced almost all possible ways. On base, you only noticed a cloaker by two things. 1) a sound of pack 2) the predator kind a cloak. So you could be seen if you were not carefully. And on base, the cloaker had much less energy, so player could not move long distanced as cloacked, it needed skills and…
  • And suicide player does not have skills to win the other player in the first place. (This is mostly on classic, version2 etc because those has unbalanced gameplay for speed and easier playing)
    in None Comment by Scholtz May 2009
  • The one and only correct gameplay for Tribes is what the original developers designed it and it was Base. Classic was made for easier gameplay for players who did not want complex and skills needed game. That is just a fact, not opinion. Sorry about that. But there is nothing wrong if some people likes classic more than…
    in null Comment by Scholtz May 2009
  • Sorry for you. But seems that you ended up to normal Classic server where are most idiotic players without no gameplay or social skills. It is sad that Classic players usually do not have will to teach new players to start. It only would take few minutes to teach basics and then give them few tasks to do. But Classic is…
  • Well... you are right about the risk of failure but the reason for that is the players if they want Tribes as it should be, more like T2. But if developers would trash the Tribes fame and the main force of the gameplay, they would move towards the T2 Classic or T1 gameplay what would end up just another Tribes: Vengeance…
    in null Comment by Scholtz May 2009
  • Good capper can go backwards most times. She/He knows the altitude and the place where is landing so she/he knows when to turn around again. Using CG, GL, Disk, Grenades against your chasers is very powerfull tactic. Only thing what you cant do is avoid snipers so well. ELF is fast and with using littlebit skills you can…
    in None Comment by Scholtz April 2009
  • What kind cheats you are talking about? Classic is enough "cheating" already. (Juggernauts capping with high speed etc).
  • I remember when I started T2. I was never ever heard about T1 and nothing about T2. It just looked and sounded nice game what was written on back of the box. I bought the game and first few days I just got nailed every damn aspect what could be founded. I was total HC of quake and CS, but they both had something missing…
  • Yeah, that is not nice when pilot tries to fly bomber like shrike and goes to deep dive to gain speed to ran away. And gets EPIC fail. Only reason to run away is when there is enough range between bomber and shrike and there is mountains or you are on very high altitude (or with lots of fog). Usually just best to keep…
  • Blaster kills faster the shielded juggernaut than plasma. + the blaster bounce from walls two times in short range so you can shoot it behind corners and make it bounce so jugger can not avoid it. Plasma is good only if you have shield or more healt to survive. Blaster is just best weapon to clean base from assault group.…
  • I have few times seen that tried and every time I have bloked it. I check after a while the sensor net if there is enemy cameras, turrets or sensors what does not belong to base. It is even nicer to just shoot those turrets so they dont work but their team can not use them :-D I just dont like that idea that camera…
  • If you meant me, then read it again... the "Rape train" can be stopped. But there is not just one way to do it. There is multiple different and the way depends from map, base structure, attackers style and amount of them and of course, your skills. Tribes 2 started to die because it was too complex for avarage "Joe…
  • You can test those things easily. Get a script what shows your altitude. Change your packs and do just the full-start jetting as high you can. Check the altitude and repeat it. At least the energypack gives you advantage over others ;-) The female/male does not have any difference. And dont throw away your blaster, it is…
  • Very useful! If you have skills, you can defend flag almost alone against three separate cappers who comes from different or same direction under 10 seconds. It does not work just by sitting somewhere and blowing up but you need to time and get their tactics and adapt that. Important thing is to know the blast radius so…
  • Because Tribes 2 isn't just a normal FPS game where you can make the full defence and keep base clear. The best way to deal the continuing raping is same as on the real world, make the counter attack. Do not stand on the base trying to defend it but attack to their base or between these two points to shoot down their…