Farming question(s)

Pulse sensor:
How far does it increase the turrent range? Spikes and base/jerhico?
Does it make the turrent have a faster warm up time?

Camera:
Does it increase range? If so how far?

Comments

  • You can look it up in the script files for the particular MOD you are playing.

    For example, to find the range in Classic:
    * Go to the Classic scripts directory(folder)
    C:\Dynamix\Tribes2\GameData\Classic\scripts
    * Open deployables.cs in a text editor (notepad).
    * Go to line 323 (ish) it should look something like this:
    "detectRadius = 175; // z0dd - ZOD, 8/15/02. Was 150"

    The detect radius is 175 meters. You can search for detect radius in the files for the MOD you are interested in to find your answer.
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