SENSOR JAMMERS..........ALL ABOUT THE SENSOR JAMMER!

Let's hear opinions/info on the SJ. What they do. What they are effective for and the such.


It may be difficult for some, but let's try to use a forum for what I refer to as a civilized being could. For a change.

Comments

  • SJ allows assault and juggie to walk into enemy base unnoticed.
  • There's some discussion about this on pages 7 and 8 of this thread:
    http://www.tribesnext.com/forum/index.php?topic=713.90
  • always good to have an awesome bomber crew and a tg who know how to use it correctly
  • edited March 2009
    There's some discussion about this on pages 7 and 8 of this thread:
    http://www.tribesnext.com/forum/index.php?topic=713.90


    The topic of this thread is sensor jammers. NOT Goon, NOT Cheats, but rather sensor jammers.

    Thank you very much.

    However, that thread did mention the sensor jammer. What it jams and when it jams. I feel can be a topic of its own. What I found interesting was that someone wrote something to the effect, that the manual was incorrect about the SJ. I would like to hear more about that and such. Perhaps someone uses the SJ in a way that I do not currently. And maybe that could help my game. Futhermore, from what was written more than a few players might learn something about the SJ. That they didn't already know.
  • The base version of the pack only has an active effect of 30 meter jamming.

    The classic version of the pack has a passive active effect of 0 meter jamming (just the player wearing it), and has a 30 meter jamming field when active.

    I just checked the code for both.

    Here you go. Thyth won this thread and didn't post in it.
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