Thyth January 2009
I think masses of weapons and packs do affect armor mobility. But, most of the packs and all of the weapons are mass=1, compared to the mass of the player (400 for a light, I think). Some of the larger deployables do have heavier masses, which could affect jetting and a little bit of acceleration time. Top speed is determined by a set velocity, and not a function of running force.
If you're walking around, it won't make any significant difference. Assuming my numbers above are correct: If you're jetting, dropping your blaster and pack will give you at most 0.25% more jetting height, but will reduce your inertia by the same amount, nullifying the benefit if you know how to ski properly.
%player = ServerConnection.getControlObject();
%mass = %player.getDatablock().mass;
for (%i = 0; %i < 8; %i++)
%mass += %player.getMountedImage(%i).getDatablock().mass;
Fling February 2009
Ammo packs, inventories and I think turret barrels all add mass.
Rusty March 2009
Along this same line of discussion I would like to throw in the concept of wind
resistance. Does anyone know for sure if a female player armor would have less wind
resistance than a male while traveling in a grav cycle? I think she does but it may be my
wild imagination, so any mythbusting would be helpful. -R-
Rusty April 2009
I'd like to see some tests done comparing two extremes like male w ammo pack on grav racing vs female energy on grav but then I suppose you wouldn't know what variables you were comparing :-\