What's the difference between currentFOV and defaultFOV?
According to WSGF, changing defaultFOV is what matters if you want to change your FOV to fit widescreen (so that the widescreen view is essentially an true horizontally wider view rather than cutting off the vertical view). However, what's currentFOV, which is right above defaultFOV? When I try to put it to 106.29 (the true fov to achieve Hor+), it reverts back to 53.145 yet defaultFOV's value remains the same. Not to mention that in game I have to zoom once before to make the view wider (and yet it still looks cut off compared to the 4:3 screenshots of Tribes 2, which means it is still Vert-).