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1  TribesNext.com Forums / General Discussion / Re: New Tribes game on the way on: October 31, 2011, 05:43:25 AM
Does anyone remember who Abstract is or why he's so angsty?
2  TribesNext.com Forums / General Discussion / Re: Tribes Ascend at Quakecon on: July 28, 2011, 03:37:46 PM
Yeah here it is:

1. Another game.
3  TribesNext.com Forums / General Discussion / Re: Tribes ReVengeance on: July 23, 2011, 11:33:43 PM
Yes. It's not really that much better.
4  TribesNext.com Forums / General Discussion / Re: tribes ascend at quakecon on: July 22, 2011, 08:42:32 PM
I don't think you understand when you're supposed to use that line. Oh well, just shows how stupid you are.
5  TribesNext.com Forums / General Discussion / Re: tribes ascend at quakecon on: July 21, 2011, 11:10:28 PM
In the end, the fact is that blindkilla is HiRez's target audience for T:A: a complete moron who sucks at games and would never be able to figure out how to play a real Tribes game. So it makes complete sense that he's excited about it despite all of their ridiculous design decisions.
6  TribesNext.com Forums / General Discussion / Re: A Thread for Newbie Players to praise Variant mod on: July 21, 2011, 11:06:21 PM
And read this if you want to understand how much of a retard blindkilla is, and why it's amazing that he even figured out how to use a computer: http://www.tribesnext.com/forum/index.php?action=profile;u=855;sa=showPosts;start=390
7  TribesNext.com Forums / General Discussion / Re: tribes ascend at quakecon on: July 19, 2011, 10:21:14 AM
Wait hold on...

Is blindkilla stupid enough to still be looking forward to this terrible game? I guess I shouldn't be surprised.
8  TribesNext.com Forums / General Discussion / Re: Tribes: Ascend will now be PC-focused on: July 17, 2011, 07:11:10 PM
It should be noted that Tribes Acend exists for only two purposes: advertisement for Tribes Universe, and a profit-generating muse.

In other words, their target audience is the masses of new players, not the tiny Tribes community. Who gives a shit what Tribes players want if the majority of their profit will come from new players who will enjoy the game, as opposed to the small number of angry veterans whose demands will turn the game into an unprofitable mess? Ultra-niche doesn't work in gaming.

They want easy to play, low entry barriers, masses of new players, big profit. It's called business.
True, but I don't think they are going to successfully appeal to the masses either. Global Agenda was bad and unpopular. I don't see why Tribes: Ascend will fare any different, since it's being made by the same group of amateurs as GA. If they had appealed to Tribes players, then at least they'd be starting with something. Now though, all they have is their own miniscule fan-base and the hope that making a shitty, retard-friendly shooter will draw in the modern FPS gamers.
9  TribesNext.com Forums / General Discussion / Re: Tribes: Ascend will now be PC-focused on: July 14, 2011, 03:45:27 PM
Hey nice this almost makes up for the fact that you only get 2 weapons in any armor and have to purchase loadouts.
10  TribesNext.com Forums / General Discussion / Re: A Thread for New Players on: May 26, 2011, 03:36:34 PM
JudgeHershey, pretty much everything you have said in this thread is wrong. Your views of Tribes 2 are so ridiculous that I have trouble believing that you aren't just trolling right now. But just in case, let's go over a few:

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Because most weapons are ballistic or slow-moving or very inaccurate, and everyone is usually moving at very high speed and more trained than you at using these types of weapons, you're VERY likely to team-damage or team-kill a ton. Pros do so plenty, just because of the way the game is, and because people spawn or just get in the way of splash-damage weapons.
No, pros actually TK very very rarely.

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For the pros, and Goon, I'd like to ask why team damage on? Realism?
Balance.

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Team damage on in T2 doesn't force anyone to try to be more precise and accurate, it just annoys the ones shooting because they have to hold back on chaos, destruction and damage by using the weapons with less widespread and effective damage, even if the base is being ripped to tiny shreds by 10 juggernauts, and you could easily kill them all, if the 1 or 2 scouts would get out of the way or stop spawning there.
This is one of the more ridiculous things I've ever read. I don't even know where to begin in explaining how misguided every single statement here is. If you really look at Tribes 2 this way, I suggest you go play Halo. It's a little more your style of game.

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And for the ones being shot at, well obviously it seriously pisses them off, enough to kick you even if you were only trying to save your base/flag/others, and that one person just accidentally got in the way. They usually yell that "you did it on purpose, don't try lying, ban this mofo!", even if it was your first and only team-kill.
You are making this up. I've never once seen anyone freak out over a random accidental TK.

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I find nothing fun with all that team damage on, ...quite opposite... It's almost a wonder of the world that the game hasn't failed completely because all of the senseless hate it's built up just because of team damage. The only reasons I can really think of why, is that they can't afford anything better (hardware and software), and the game is pretty unique.
There used to be multiple servers with no team damage. They all died because no one agrees with you. Your assumption that everyone would have more fun with team damage off, just because you think so, is wrong.

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But the idea is, you can compensate for that (bombers, mortar juggs mortaring them, shocklancers, snipers especially since you have to stay relatively still to time a good capper kill with a mortar, killing gens, etc.)
Your idea has been tested over the course of the last 10 years, and has proven to be a bad one.

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They still do that even with team damage on, myself included although usually with a tank.
Maybe you should learn how to defend with some sort of skill, rather than just spamming and hoping for the best. People doing this should be kicked from the server.

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Skill? What skill? Raping a base non-stop is a skill? Having your base raped endlessly is a skill? Having a flag capper just float through your base untouched is a skill? Being able to do nothing about all of it is a skill?
Yes, raping is a skill. Stopping the rape is a skill. Stopping the capper is a skill. And... wait a minute, "being able to do nothing about it"? I thought "the base is being ripped to tiny shreds by 10 juggernauts, and you could easily kill them all"? Sounds like someone was lying.

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People still fire like crazy, with or without skill.
No, newbs fire like crazy, with or without skill. With team damage on, however, they have some motivation to stop doing that and actually learn how to play the game.

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Please do tell, how you have uninterrupted, non-defunct, fun on Goon's. I've only recently started using flag satchels again, but it's risky unless you're the only one guarding the flag as a jugg. And to tell the truth, that ain't that much fun... just desperate sacrifice.
We have fun because we actually know how to play Tribes 2. Maybe you should follow suit and learn how to play.

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There should be rules and limitations in a game, but this is far too many limitations, especially for the type of game T2 is.
You are confusing Tribes 2 with Halo again. You should really go play it. I'm sure you'll love it, because it's designed specifically for gamers like you.
11  TribesNext.com Forums / General Discussion / Re: A New-Old Player Speaking Out -LONG READ on: May 24, 2011, 11:19:28 AM
If that's all it takes to chase you away, then you obviously came here just to complain and not to help anyone. I've seen plenty of people like you come and go, and that's all you do. You come, and then you go, but not without trying to convince everyone that the reason you're leaving is all their fault. Sorry, but it's not. People like you don't stick around to support anything. You just run away and try to make others feel bad about it.

No one in this thread (aside from the random one-liners) did anything but try to push you to put your money where your mouth is, and actually do something rather than just talk about it. But instead, you act like it's some sort of personal attack and retaliate with your own personal attacks. Yeah, that's real mature.

I just want to make one thing clear to anyone who's confused about sgtvindetta's posts. sgtvindetta never had any intention of helping this game. He planned on quitting from the time he made his first post. He just wanted to offer to help, so that when he over-reacts to the first person to ask him to make good on his offer, he can quit and say things like "congrats I no longer have the urge to help". That way, he can try to make us feel bad as though we lost something valuable when he quit. But the truth is, we didn't.
12  TribesNext.com Forums / General Discussion / Re: A New-Old Player Speaking Out -LONG READ on: May 23, 2011, 09:15:00 PM
I don't know where these guys are finding all of these "rude vets". Almost every vet I know is glad to offer help to new players who ask for it, and a few (such as myself, Darkstrand, Fling, Tarzul and more) have gone way out of their way to help new players improve on previous occasions.
13  TribesNext.com Forums / General Discussion / Re: who killed tribes? on: May 08, 2011, 02:42:11 PM
Well, T1 was still plenty popular when T2 came out, so it was plausible for T1 players to reject T2 and still find tons of people to play with in T1. Same goes for T2 when T:V came out. But now, all three games are basically dead, so rejecting the new one to keep playing an old one is not really an option, especially when you subtract all the current players who don't reject the new one. People will either play it, or they won't play Tribes.
14  TribesNext.com Forums / General Discussion / Re: Self evaluation poll. Are you a noob? Or a pro? on: April 28, 2011, 09:41:03 PM
I abstained.
15  TribesNext.com Forums / General Discussion / Re: Self evaluation poll. Are you a noob? Or a pro? on: April 28, 2011, 03:12:25 PM
THERE CAN BE ONLY ONE
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