Kryand

wats this
  • Kryand
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  • He said he was playing on BC. BC = The-Construct. The-Construct = Thyth, Krash, and others. Thyth and Krash = TribesNext.
  • Yeah, the spectrum of how justified someone's posts are. I'm on the 100% end, and he's on the 0%. Good call.
  • Jetting gives you a ton of forward momentum, so you don't have to learn how to ski properly or use the terrain in any way. Affects all armors. Newbs no long have to master anything to go fast. Weapons fire faster (sometimes a lot faster) and projectiles go faster. A lot of weapons do less damage as well so that newbs won't…
  • Yeah it's actually mind-boggling how anyone could say otherwise. Version2 is Tribes put into such a low gear that even the newest newbie can play it easily.
  • Oh my yes this thread is so much better off now.
  • The problem with people like me is lots of whiny and thin-skinned people will hate me. Personally, I don't give a shit. I tell things as they are without regard for the people who don't realize it. I also don't really care much for discussions if they involve some random person trying to claim Archipelago is a great map.…
  • Actually it isn't logic at all. It's probability and psychology. And trust me, I have a much greater education in all three of those subjects than you do, and can tell you that your conclusion is completely false. I might concede that EWO was a part of the community, but Rebels absolutely was not.
  • Because there's always something left at the bottom of the barrel. The same 30 players every single day is a far cry from 100 at most hours, with a completely different 100 as the day goes on. And yes, money is the exact reason. Classic was more popular than V2 until classic servers kept going down because the hosts got…
  • Um, Tribes 2 died because there were no CD keys. If it was another reason, TribesNext wouldn't have worked. Just about every single person who I have heard say anything about Tribes 2 has insisted that they only were interested if there were classic servers around. Luckily there are. If the servers hosts all decided to run…
  • So you are trying to talk about pub servers, and then you mention tribe scrims to support your point? Surely you see the problem here. You are also missing the big picture. There shouldn't be any pubs with 40-60 players. 60 player Archipelago actually requires more coordination than a competition match in order to actually…
  • Uhhh... no. Maybe you need several bad players to stop one good capper. But one good defender vs one good capper, it will be fairly even. That's balance. You know why classic players don't enjoy those maps? Because those maps are bad. It's alright if you like bad maps, just don't try to act like they aren't bad. That's…
  • First of all let me introduce you to a little thing called "balance". In particular, balance between offense and defense. In order for the game to be fun for everyone, balance is required. Otherwise you'll be forcing one side to coordinate, while the other side barely has to do anything to stop them. The mod itself plays a…
  • If you are using Photoshop, you need the PNG plugin. http://www.interocitor-media.com/tribes/files/png.zip
  • Every claim I have ever made can be (and has been) objectively measured. That's why I say them as if they are fact - because for all intents and purposes, they are. But judging from what I have seen so far, if I tried to explain these measurements, you would accuse me of being argumentative or off-topic. Here's an example…
  • If you are trying to argue with me, I can assure you that you have no idea what you are talking about. You probably shouldn't bother.
  • The problem isn't so much the lack of variety, it's that most of the maps in the rotation are irredeemably terrible.
  • It's too bad we can't warn the people who have their server's set to show more players in them than there actually are. That, and servers with bots that don't count as bots on the server list.
  • I either have Ventrilo on or iTunes on any time I am playing T2.
  • There's also a Tribes 2 Wiki http://www.tribes2wiki.com
  • In the last Classic pickup, we played Reversion. After that, I am reminded yet again why base died: because in base, every single game of CTF is as horribly boring and uneventful as that game of Reversion. Defense doesn't have to do a damn thing but stand around, whereas the offense has to mount a huge effort for every cap.
  • There is a base Arena server. That's where base belongs. And version2 belongs in the trash along with all the idiots who actually like it. PS. The guy who came up with it was some terrible player name Qing who couldn't handle Tribes 2, and made some super-easy mod so that he could play.
  • The irony here is the stuff of legend. So your stance is that it is alright for a system to have security flaws, because you don't think people would have a reason to exploit them? Most of the people active in Tribes 2 now didn't play on Rebels or EWO, so I would say that they didn't do a damn thing to hold the community…
  • The Goon server doesn't seem to be a very quality place to play. Branzone Central has more good players, fewer idiots, and better administration. Granted, it only holds 32 and is often full, but such things are the price of being a quality server. I've only played on Goon Haven once, and that was enough for me.
  • There's been one every day since Friday. It might continue all week. I dunno though. I think I am the only pickup host who actually bothers checking this forum, so if you want to keep up with pickup games, you'll need to keep an eye on the TWL forums: http://www.teamwarfare.com/forums/forumdisplay.asp?ForumID=4 Also,…
  • [quote author=TheOracle[xXx] link=topic=153.msg1870#msg1870 date=1231787538] Help me out here with the difference between base and classic. Base is how the game came originally, correct? And classic was someones attempt to change it by making my shrike slower so I couldn't outrun missiles and putting a chaingun on the…
  • Wow, this I did not see coming. wallrus, back in action!
  • Shrikers like ZProtoss and doubtful were worth about five defenders when they were in a shrike, and proved that the shrike is still overpowered, even in Classic. Personally I think there should be no vehicles in Classic CTF. Every vehicle map I can think of would be 3 times better if there were no vehicles - except for…
  • I highly doubt that. There is another really poorly designed auth server that no-login people use, but it is absolutely not suited for large-scale use. No one has gotten their old accounts from Sierra. The people using that other auth system are only doing it out of spite because they don't like one or two of the people…