Spinal^

  • Spinal^
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  • Ha. Figured it was lots of work. However I wouldn't mind seeing something like it. Not sure if it would be possible to link with demo's either. Let me know if you want a hand?
  • Give them time to work on something. Better off with a client built into the game itself than having it run seperatly at this point. Installing DT and seperating people this early will only force people not to play, lets try to gather as many faces as possible? Wait for the updates?
  • Would it be able to show me only specific information from a map I've played though? I'd like to review by map and date. And thanks. I'll get to see how much time I've "wasted" played T2 :P
  • No and No. Enjoy! ;D
  • Hi. I don't like fog. If fog in the game cannot naturally occur in game like it does IRL and roll around the maps, I do not understand the purpose of fog and don't care why we have it. Secondly, I see far too many flags IRL which I cannot always take back to my base. This capture the flag system confuses me very much. Can…
  • What's the point of uploading to a master server? I would say client side stats would be more than sufficiant for those collecting data. Stat's won't prove anything to other players anyhow; aside from personal use. Also, how in depth would this be? I wouldn't mind a per-session rather than a running total with lots of…
  • LOL. Ok ... Obviously anything I say you will try to manipulate in your own little world. Do you really think someone with a bias should explaining the difference between, in this case, Classic and Base? Your orginal post was fine, I don't see why your defending every little thing and making it personal? Try knocking some…
    in Gametype Comment by Spinal^ January 2009
  • Not really, just the complete stupidity of your posts. You expect people to believe your Classic Vs. Base debate when you state things which are easily corrected if you have played even 1 map on either mod. Of course, you easily get bent out of shape when someone goes against your word of mouth. As you said, you are very…
    in Gametype Comment by Spinal^ January 2009
  • Then why are you posting? Oh right, to reflect your misconception to our newer players visiting the forums. You're such a hypocrite.
    in Gametype Comment by Spinal^ January 2009
  • You're telling me I can't go from ski in base and disable the inv's and gens in a single round? Half the time that's not what HO's do and it's still possible. You die easier in base because it's harder to move to another base? Not likely, a skilled player will accomplish this reguardless. And vice versa. - Due to the speed…
    in Gametype Comment by Spinal^ January 2009
  • Lets T2TV Sniper Vs. SniperX! Actual proof that ... we can laugh forever.
  • As mentioned before; TWL The system is still there and admins who already know their shit.
  • I don't remember anything about marketing, but nice troll!
  • Sweet! Should be able to make it. I'll see who else I can dig up too.
    in Siegers Comment by Spinal^ January 2009
  • Not true. Tribes 2 had many factors killing it from the start. Dispite everything, it would be the Base community who didn't keep up if the casual players are in large numbers, as you say they are. And a decline in servers should not have been a direct hit from the majority of the competitive community. If so, this would…
  • ... That's not what he said. Did you even read it? He gave a couter-point to a defensive focused map? Flags are not always ment to be played directly from the stand, but also in the field. And both teams should be able to take a flag, not just one with a strong offense to break another team. This creates stand offs and…
  • Wow, you totally got me … I win because you know exactly how to interpret my post right? You’re right! Maybe if I did have the time to dedicate myself I would run those servers. But life isn’t always fair and I don’t have that dedication. I previously stated it’s great to have T2 back and I will always help where I can.…
  • Hey ... That might be a good idea! Updates of what's being worked on ... Updates of implimentation ... Other sources and overall signs of life ... ... keep interest of the slow and/or lazy people to view web sites. Hmm ... ;D
  • Learn by doing. 1. Learn to ski and jet; The two most important parts of Tribes. - This is not your average running and spamming FPS. - Practice by hosting your own LAN game and running around. Try to learn and use skills you can relate to any terrain. - When you think you know how, don't use an Energy Pack. Do it again.…
  • I remember some of the guys going threw the hurdles of getting maps ready for Classic. MPB's falling through most of the maps was NOT fun! But don't quote me as having a definte timeline for map approval. ;D
  • The only suitable environment for new maps would be in a competition form. Even still, it would require massive amounts of time and effort to get maps to a match ready state and a month or more of testing? A great idea, but be prepared to not have maps easily accepted and the pain in creating something. Good Luck!
  • I think we all remember MPB launching. Not my fondest but something we can all remember! ;)
  • I agree with Kryand. With increasing effort on all parts towards what most people want to achieve, which would be competition again, can be faster than we think. Rather than sitting and waiting for competition (for example; two weeks) we could resurface even more faces. I would probably dig up some of my old crew if this…
  • T:V killed me from playing ANY PC game. What a load of crap ...
  • If memory serves me correctly, this was only affective for File Size of recordings? However, give it a try anyways! I could be wrong and it does more for playing on heavier computers.
  • Quake Players and Tribes Players trying to ... play ... together ... o_Oa Good Luck and don't be discouraged! ;)