ZurkinWood497

  • ZurkinWood497
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  • I feel that this deserves a little bit of clarification since I never saw the plethora of comments here: Does it replace the old DX 8.1 system? No. ReShade is an overlaying program, it lays the graphical effects over the original rendering system, so you're effectively using two rendering systems at the same time working…
  • Now that I've come back from the dead and reset several passwords after signing into my ancient email to see that I had been asked to re-release this... That one should stay open for good, it's on the gmail I use on my phone. I think I used a defunct account to host the last one... That won't happen again here. I know AO…
  • i know you guys have been talking mostly coding related modding here, but I thought I'd throw this in the fray of chat here. Nothing I've been doing is 'modding' (as in coding changes), I've mostly focused on the graphical part. I got ReShade working pretty well in T2 now, so it gets a little step up there (MXAO, better…
  • Got a Video in case you guys wanna watch the changes in-game: https://drive.google.com/file/d/0B8QXhWKW20JURlVmRjRqTU9xaDg/view?usp=drivesdk
  • Ambient Occulusion (AO) DoF Haze (Works better than real DoF) Ambient Lighting MXOA (The shading around the corners as seen in the new link I provided.) Some stuff to sharpen the textures (In a good way) and give it a more 'detailed' look. Just to name a few off the top of my head.
  • Awesome! Thanks Krash! :D Should've thought of construct.net for them, doh. :-\