calvin_balke

  • calvin_balke
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  • Hi, If you still can't get the firewall settings to work right, I can host a server on my computer but it probably won't be up 24/7. Also, I suggest putting the Devastation mod in the Tribes2 Ultimate Pack, because I can't find it anywhere else on the internet. It would be horrible if a good mod was lost forever due to it…
  • PastingmemPatch("5C88B5","90909090"); into the console will work as a temporary fix if this happens again, but may have some side effects. The side effects include gibberish at the bottom of the Server Info window, because the string won't be terminated properly.
  • Hi, I'm sorry for any problems that the new bot count patch caused. There was an accidental bug which caused T2 clients to crash when the bot count went over 127 bots. It has something to do with the player/bot count being a signed char or something. It wasn't crashing before because I manually set the bot count and player…
  • Have you tried removing the DSOs and moving the ~/.loki directory? This could be caused by DSOs in the .loki directory conflicting between the two installs of tribes2. I have had that problem before when testing two different versions of the tribesnext patch while I was developing it. Also, can you try uncommenting the…
  • I just tested the patch in a limited user with a new install on Kali Linux 64-bit. It had no problems at all. I would try installing the loki compat libraries and add "LD_LIBRARY_PATH=/the/path/to/loki/compat" before the ./tribesnext -online in the run script. I am running kali linux which if I remember correctly is based…
  • I have a few questions to help troubleshoot. Which user are you running tribes2 as? I have only tested it as root. It might need root to use the syscalls properly. If the start script isn't working, it might need an extra step. Type "chmod +x tribes2next" before running it. if you are running the tribes2next executable…