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1  TribesNext.com Forums / Support / Re: Starting the game twice on: August 20, 2019, 01:01:21 PM
I thought applying Windows XP SP3 compatibility settings to Tribes2.exe worked, but apparently I still had problems with this and needed to launch the game twice. But I finally found a good fix. It involves renaming/deleting 'gameux.dll' from 'C:\Windows\SysWOW64'. Now, you can either do this manually or run the batch script I attached with administrator privileges. To run it rename the attached .txt file to .bat

That dll apparently has something to do with Windows trying to retrieve information about some games by using rundll32 (even using a lot of CPU to retrieve that information) but it can't so it launching the game twice will work because rundll32 is already running. This finally fixed it for me.
2  TribesNext.com Forums / General Discussion / Re: I had Forgotten on: August 16, 2019, 09:44:41 PM
It's a very unique FPS that somehow still has a community two decades later, albeit small. Even lots of people who weren't there to experience Tribes 2 in its launch state (like me) are very fond of it. Enjoy playing KB!
3  TribesNext.com Forums / Support / Re: Tribes 2 running like ass on: August 14, 2019, 10:00:57 PM
Krash, you made me have second thoughts about the drivers. I was using a pretty recent version now (391.35). But, I didn't think about rolling back the drivers.

I took a look at the GPU usage like you said, and it seemed quite normal, about 10% to 40% max, but the core clock was being downclocked to 50 mhz even with that gpu usage. I thought that setting the game profile in the nvidia control panel to maximum performance would make the game run at the max core speed. And it did, but it still ran like trash somehow.

So I googled a bit more about low gpu usage and driver versions and... I found this thread. Apparently people using the same video card had problems with downclocking, especially in older, non-intensive games past versions of 378.92, which is like 2 years behind the current version. I gave that old driver version a try and... voila! It's running smooth now and not going over 50% usage. To think this has been annoying me for so long... Thanks for the idea!


4  TribesNext.com Forums / Support / Tribes 2 running like ass on: August 14, 2019, 07:29:00 PM
Since my old videocard broke and I switched to my "new" old 2011 GTX 560 TI, Tribes 2 has been running like Crysis on toasters, making the game unplayable.

I used the same install folder that worked fine on my old card, but just to be sure I reinstalled the game anyway and got the same results. The result is about 10-15 FPS when looking anywhere in the distance where many objects or effects are seen. Just looking outdoors instead of directly at a wall or the ground makes the game run like a slideshow. Now, this may be an old and weak rig, GTX 560 TI, i5 2500, 8 GB ram, running on Windows 7, but hell, it runs new games on low settings at playable framerates. It should definitely handle T2 with no problems.


Things I have tried so far to fix this:
-Decrease the visual settings in the game (runs a bit better but still bad)
-Enable/disable all kinds of visual settings, changed resolution, etc, no major difference spotted
-Disable/enable vsync either from the game or the nvidia control panel
-Set the T2 game profile from the control panel to run at maximum performance and have forced antialiasing/anisotropic filtering (to force the card to use power power)
-Reinstalled the game on a different HDD, reinstalled the game with the bare minimum of scripts that always worked fine, reinstalled with no scripts
-Reinstalled Windows 7 (64 bit)
-Tried with and without affinity.exe and even manually setting the core for T2
-Ticket compatibility mode for Windows XP SP3 for Tribes2.exe, ran as administrator, etc.
-Updated video card drivers
-Tried switching from OpenGL in the game settings but there's no other option besides that


I play all kinds of games, new and old, and they all run as they should depending on how many bells and whistles they have. Except Tribes 2... it runs at unplayable framerates when in combat. Now, I thought the video card has problems but this is the only problematic game when it comes to FPS lag. Am I missing something here and this PC is actually too weak/bottlenecked to play Tribes 2? Does anyone have any recommendations for me besides what I have already tried? Thanks.
5  TribesNext.com Forums / Support / Re: Starting the game twice on: July 01, 2019, 06:11:54 PM
High CPU on rundll would be entirely Windows related and not something triggered by the game; in the context of launching an older exe, it's probably in some way pertaining to their optional compatibility profiles or associated mechanisms.  You can generally safely disable these features, and if the load persists you might want to look up the specific process it's running to get some idea of what it's doing.
This is the only problem that I'm dealing with. Most likely something on my end, on Windows, as you say. If I find a solution I'll post it here.
6  TribesNext.com Forums / Support / Starting the game twice on: June 23, 2019, 05:20:25 PM
I can confirm that recently I also had to start Tribes 2 twice in order for it to run (windows 7 here), and when it did open it started consuming cpu like crazy. I don't think this has to do with new windows updates, as it happened more than a year ago too but somehow fixed itself. Also, it happened in other games sometimes. It has something to do with rundll. That's the thing consuming a ton of CPU that I have manually end after I exit tribes. Anyway, this happened to me recently, but also in the past.
7  TribesNext.com Forums / General Discussion / Re: Arena? on: June 04, 2019, 02:48:29 PM
Arena is not active anymore, but I do remember when I was new to TN playing against you, WonderBear, Perfection, Tarzul, Darkstrand, childrens, Exquisite, and many others. It was a lot of fun and arena was awesome.
8  TribesNext.com Forums / Support / Re: Notice of intermittent server downtime: 2019-05-21 to 2019-05-23 on: May 25, 2019, 02:40:52 PM
Thank you !!!
Indeed, I do too. It's easy to play and forget that there's somebody hosting the t2 online services for free, two decades later after release, with so much going on both online and in the real world. We appreciate that you keep the game alive for those who are left and still want to have a taste of tribes 2.
9  TribesNext.com Forums / Mods and Customization / Re: Server Problem - Man in the middle on: October 07, 2018, 09:16:41 AM
Thanks, rom, glad to see you like it. I want to mention, I did encounter the server auto-restart one time when I was playing there right before a map was switched. But I think that's also the problem. I think the server auto-restarts only when someone joins and before switching the map. If no one can join because of that man in the middle error, the server can't restart, IF the auto-restart works in this way.

So I don't know how to make it auto-restart after you get a new IP for the server, unless it would be done by outside programs. Maybe someone more knowledgeable could help you here.
10  TribesNext.com Forums / Mods and Customization / Re: Server Problem - Man in the middle on: September 17, 2018, 05:13:04 AM
Thanks for the info. Good to know it's something easily solvable.
11  TribesNext.com Forums / Mods and Customization / Server Problem - Man in the middle on: September 16, 2018, 01:43:19 PM
First, let me say that I'm very happy to see someone host a server using Classic Bots. Because when you wanna play a quick match or two against competent bots without hosting the server yourself, you can just quickly join for some fun. I am talking about the server named Classic Bots Server.

The problem is that I have no way of contacting the owner. It seems that for about a week or more, I get the 'Man in the middle attack...' error when I join the server, and it doesn't let me join. I suspect this happens to anyone connecting. If the owner reads this, please reset the server. And do message me if you want updated scripts that show player records for each map, every time you join or press a key Smiley

And out of curiosity, I also wanna ask, what causes this error in the first place? How can it be prevented?
12  TribesNext.com Forums / General Discussion / Re: Help! Can't get it to work. on: April 21, 2018, 02:21:47 PM
Open "TribesNext_rc2a.exe" and install it into your "Tribes2\GameData\" folder.

If you want to play on servers where most people play, also download THIS file and put it into your "Tribes2\GameData\Base" folder. Then get the map packs from HERE. Unzip the AllCompMapPackS8.zip file and put all the .vl2 files into your "Tribes2\GameData\Base" folder again. Also put THIS official .vl2 map pack into that folder.  

If you still have problems after this, get the DSO Remover from HERE and put it into your "GameData" folder as well. Run it and hit enter to clean your compiled scripts before entering the game.
13  TribesNext.com Forums / Mods and Customization / Re: Classic Bots v1.3.68 on: April 16, 2018, 02:50:47 AM
Well let me tell you, it would suck out time out of you faster than you'd hit VGS. So it's understandable.
14  TribesNext.com Forums / Mods and Customization / Re: Classic Bots v1.3.68 on: April 16, 2018, 02:00:50 AM
If you feel like it, you should bot support your own maps using this mod when I release the final version. If someone would add more maps that I haven't already bot supported then, that would be great. The bot support card guide is great for that as it explains step by step what you need to do, but a bit vaguely to keep things simple.
15  TribesNext.com Forums / Mods and Customization / Re: Classic Bots v1.3.66 on: April 06, 2018, 05:29:36 AM
I appreciate that, rJay, thanks! Glad to see that my time (and Lagg's) was not wasted, because people like you and others have fun using this mod.
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